get
prime

Teemo Build Guide by fredyfred

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


724
Views
1
Comments
0
Votes
League of Legends Build Guide Author fredyfred

Teemo, the master of attack speed

fredyfred Last updated on July 24, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
4
8
10
13
Ability Key Q
7
14
15
17
18
Ability Key W
1
3
5
9
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 24

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 6

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

intro

im going to come out and say this right away, this is my first build on MOBAfire, and i am happy i can share the build i use every game to the world. NOTICE this build is leaned more towards AD than AP, but it is still a hybrid


Guide Top

getting started

i bet most are already wondering, why have ignite on a character known for poison?, the answer to that is simple, double poison is an assured death, for example, i have had so many easy kills slip from my fingers from someone getting away with 10-15 hp, so if you had ignite (true damage) added on to your poison (magic damage) it is an easy victory (and a QQing enemy)


Guide Top

buying early game items

first off, if you would prefer ANY other boot than berserkers greaves, be my guest, i only picked those for the attack speed, if you need magic resist or armor, get those boots instead, it depends on the champions youre fighting.


Guide Top

early game laning as teemo

rule #1 DONT underestimate his poison early game
rule #2 you dont need anything to deal with move quick unless youre fighting hard CC
rule #3 overuse your passive by (if you know you can out-damage the enemies in your lane) stealthing,and having the other person in your lane let them push, so you are cloaked behind the enemy then you can uncloak, (taking advantage of the attack speed bonus) and the enemy cant run back to their turret
rule #4 spam mushrooms as soon as you get them, they wont do as much damage early game, but that slow has saved my life many times


Guide Top

teamfights

try to set as many traps as possible in the area of battle, or if you think your team might need to retreat, set them in the areas you can retreat to, once again, taking advantage of the slow, not really doing much damage i very recently played a game with this exact same build/items, and noticed for the first time the massive crit chance(80%) just thought that was a good reminder of how much damage teemo can do


Guide Top

pros/cons

Pros
-does good in a teamfight(when you have the area well shroomed)
-great for farming
-does good early game
-i very recently played a game with this exact same build/items, and noticed for the first time the massive crit chance(80%) just thought that was a good reminder of how much damage teemo can do

Cons
-squishy late game
-weak poison late game