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Spells:
Flash
Ghost
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
First Blood
Every time you use a stun try auto attacking the stunned ennemy about 4 times with the items that you purchase (considering the exact order) 4hits would be like 1 sec and thanks to TF's second passive the cooldown of his skills will be immediatly reduced so you'll be directly able at a second stun for the ennemy (even though with this build and a stun you should be able at killing the ennemy right away and even if you have drawn the wrong card (after first stun) it doesnt matter the 3 cards will do a devastating damage)
After getting the blood thirster get rid of anything you are doing and go farm (if you face ennemies that disturb your farming stop farming) and go jungling kill all the neutrals you find (that would be more than easy) you wont just be getting the buffs and experience you'll be as well charging you're sowrd for more damage and more life steal you better not die after this step or you'll lose the buffs and the extra damage and life steal (you'll be hard to kill after charging the sowrd but try not to be reckless)
The most effective card is the golden but even the red can be real tough (the blue if drawn by mistake dont regret it it deals some good damage) but you should cooperate with your partner focus on 1 target after you stun him/her you and your partner will be easly able at killing the ennemy specially if the other ennemy has recalled and its a 2v1 fight
Wild Card (not so importent in this build)::
(Active): Twisted Fate fires 3 cards forward in a cone, damaging everything in their way and passing through targets.
Cooldown: 6 seconds
Range: 1,700 (estimate)
Pick a card (most important)::
(Active): Cards flash over Twisted Fate's head in this order: blue, then red, then gold, then blue again, starting randomly with any of the three and then continuing this pattern. When he uses the ability again, he picks the current card over his head, and the card picked gives a special effect to the attack, converting it to an entirely magic damage dealer attack. This attack cannot miss or be dodged.
Cooldown: 6 seconds after card is thrown
Blue card ::
His next attack will deal magic damage and will restore mana equal to 65% of the damage done.
Red Card (really nice one) ::
His next attack will deal magic damage and will damage all enemies around the main target for the same amount as the the target. All enemies hit will also be slowed for 2.5 seconds.
GOLD CARD (BEST) ::
His next attack will deal magic damage and an added stun.
::ULTIMATE::
DESTINY (try being smart on time to use it) ::
(Active): Twisted Fate reveals all enemy champions (including stealthed champions). While Destiny is active, Twisted Fate can use Gate once.
GATE :: (it is perfect to hunt low health ennemies specially if they are jungling or in a danger zone and it is a great skill to push all lanes and ganking as well and if you see an ennemy with low health and buffs lock on a gold card then teleport and stun + kill him get his buffs and use ghost to get outta there befoe you be ganked)
(Active): Twisted Fate teleports to any location on the map after a 2 second delay.
Range: Global
::Passives::
(lame one)Loaded Dice (Innate): Twisted Fate and his allies receive an additional 2 gold per kill. This bonus is lost while Twisted Fate is dead.
(exellent one)Stacked Deck :: (with this you can be a stun machine and you can make you're ult get ready way faster than it should thanks to the cooldown reduction and dont underestimate the bonus damage with a red card it is devastating)::
(Passive): Every fourth attack, Twisted Fate deals bonus magic damage. In addition, he gets his attack speed increased and his cooldowns reduced for every level of this skill.
(Active): Twisted Fate fires 3 cards forward in a cone, damaging everything in their way and passing through targets.
Cooldown: 6 seconds
Range: 1,700 (estimate)
Pick a card (most important)::
(Active): Cards flash over Twisted Fate's head in this order: blue, then red, then gold, then blue again, starting randomly with any of the three and then continuing this pattern. When he uses the ability again, he picks the current card over his head, and the card picked gives a special effect to the attack, converting it to an entirely magic damage dealer attack. This attack cannot miss or be dodged.
Cooldown: 6 seconds after card is thrown
Blue card ::
His next attack will deal magic damage and will restore mana equal to 65% of the damage done.
Red Card (really nice one) ::
His next attack will deal magic damage and will damage all enemies around the main target for the same amount as the the target. All enemies hit will also be slowed for 2.5 seconds.
GOLD CARD (BEST) ::
His next attack will deal magic damage and an added stun.
::ULTIMATE::
DESTINY (try being smart on time to use it) ::
(Active): Twisted Fate reveals all enemy champions (including stealthed champions). While Destiny is active, Twisted Fate can use Gate once.
GATE :: (it is perfect to hunt low health ennemies specially if they are jungling or in a danger zone and it is a great skill to push all lanes and ganking as well and if you see an ennemy with low health and buffs lock on a gold card then teleport and stun + kill him get his buffs and use ghost to get outta there befoe you be ganked)
(Active): Twisted Fate teleports to any location on the map after a 2 second delay.
Range: Global
::Passives::
(lame one)Loaded Dice (Innate): Twisted Fate and his allies receive an additional 2 gold per kill. This bonus is lost while Twisted Fate is dead.
(exellent one)Stacked Deck :: (with this you can be a stun machine and you can make you're ult get ready way faster than it should thanks to the cooldown reduction and dont underestimate the bonus damage with a red card it is devastating)::
(Passive): Every fourth attack, Twisted Fate deals bonus magic damage. In addition, he gets his attack speed increased and his cooldowns reduced for every level of this skill.
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