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Teemo Build Guide by Ninerz

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Ninerz

The Annoying Badger

Ninerz Last updated on September 6, 2011
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Ability Sequence

1
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Table of Contents
Guide Top

Strategy

This build is designed to fit any lane configuration. The AP Glyphs allow you to hold a lane well past level 9 without having to back (so long as they don't oracle or vision ward, or harrass too hard with long range skills) where as the movespeed quint and early skilling of move quickly give you survivability. You MUST last hit minions, and allow the minion waves to enter your tower range (not as important if you're with a teammate in lane) at the start, get to the middle of your lane outside of the bushes and sit, only back off if they see you before you fade. when they push, select a target with the lowest HP in your lane, exhaust, ignite, and attack with your boosted attack speed from ambush. in a duo lane, remember to ping the target and warn your teammate. This gets FB around 40% of the time when soloing, almost every time when duo'ing, chances go up if the target does not have a dorans item. avoid harrasses at all costs, as you only have one pot, and it has to last you past level 6 at the least. mushroom bushes first, then hotspots, such as sides of the lane, corners of mid, and dragon/baron. After level 10, if you have tier 2 boots and a completed Trinity, you can gank freely. Reccomended placing a trap then hitting with an auto attack from ambush, to bring Sheen's special into play, rinse and repeat with blind,this gives you 2 attacks at 150% AND a blind, plus a fallback mushroom for running away.


Guide Top

Build path

begin with a HP pot and long sword, take tier1 boots next, then build the 3 parts of Trinity (mallet, then Sheen, then Zeal) next take vamp scepter, then create Trinity, then take hextech revolver. At this point, you should be around level 12 or so, hopefully lower. Dragon is now soloable. Complete gunblade, then build Nashors Tooth, start Rageblade ( at this point, either your team sucks, the other team rocks, or you have no other teammates who can push towers, I've never managed to complete rageblade, we always win first) Finish with Deathcap. Until you get some form of lifesteal or spellvamp, you sohuld keep some HP pots on hand, as they allow you to farm more effectively.