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Build Guide by mb2bm55

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author mb2bm55

The Many Faces of Mordekaiser

mb2bm55 Last updated on September 14, 2010
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Vs AD, Vs AP, Hunter-Killer

Ability Sequence

2
4
7
9
12
Ability Key Q
13
14
15
17
18
Ability Key W
1
3
5
8
10
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 8

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 1


If you are tanking vs an AD team this is the build you want. Morde's job is to keep enemies in the fight when you want them to (hence the extensive speed boosts, ghost, and then many slows), and still have enough teeth to both keep them away from squishies and bring them down. Late Game very effective and the parts build well. Good for farming, early kills lots of health. No magic resist but a lot of health so don't use against AP teams.

Against an AP team this build still retains most of its health and movement speed, gains additional health regen, but sacrifices armor, A lot of resistance to AD and a good deal of AD for yourself. Still have a bunch of slows and AP heroes do not enjoy those so while your slows may be slightly less effective (no Omen), and you may be slightly slower with less AD, the AP heroes you are hunting are slower and have less armor themselves. Some may have a decent amount of health but few have any armor or abilites to run away when slowed.