Malzahar General Guide by Arannan

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League of Legends Build Guide Author Arannan

The Overlord or how to unleash the Void Army

Arannan Last updated on December 3, 2012
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by rokushoger » October 22, 2012 5:03am | Report

i promise im going to try this guide and after that come and vote, this could be viable, what a surprise!! malz ad!!! omg!! i go to try that

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by Laggermeister » October 22, 2012 6:48am | Report

VOTED +1

Don't have Malzahar, but guide is very well thought out and well written. Matchups are always what I like to see, and ultimately the +1 is from the Malzahar matchup, which made me laugh.


A big thank you to opera floozyMissMaw for the lovely signature!

*NEW* How Not To Write A Guide *NEW*
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by ThaKinetic » October 22, 2012 8:27am | Report

VOTED +1

Nicely and very well written, but 2 things.

1) You say in the start that if you get bad scores/bad games with the build, it's our fault, not yours. Then there is no point trying it out? You say that this is the build, and it IS good. So why would i bother trying it? If i get a bad game because it just doesn't work well, what can i do?

2) If you play him AD carry bot with a support, for gods sake do not get Hextech Gunblade. Really, the most important role in a team is AD carry, and if you get all sorts of hybrid/AP items, you will lose to their AD carry hard. If you plan to play AD carry, i would suggest you play him straight AD (Which doesn't fit him well imo) or abit like Urgot? With the same buildstyle ofc. The traditional Urgot build is almost the same as your build, with changes tho. Ohh and infinity would help a lot. Instead of the second BT maybe?

Again, just trying to help ya' out, this could be good for normal games, but for ranked play it would be very, very situational. Seems fun and legit anyways. Gonna try it out. And if i feel it won't work, i tell you why. Overall, great and very detailed guide that took a lot of patience to make +1


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by throatslasher » October 22, 2012 8:37am | Report

AD malzahar is nothing new. It was fairly common earlier when he was released. The problem with AD malzahar is that it isn't effective unless your voidling is out and frenzied, which is not very often. It's cute and unexpected, but you still stand to be abused in lane. Needs a defensive item or two.


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by Duuuuurrr » October 22, 2012 11:37am | Report

VOTED +1

Great guide +funny way to play malz :D

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by Arannan » October 22, 2012 1:57pm | Report

ThaKinetic wrote:

1) You say in the start that if you get bad scores/bad games with the build, it's our fault, not yours. Then there is no point trying it out? You say that this is the build, and it IS good. So why would i bother trying it? If i get a bad game because it just doesn't work well, what can i do?


I encouraged someone to play this way, but he failed and raged me for trolling him. I don't want that to happen, so I wrote it. What I mean is that you need some good practice to master the voidlings' control.
Anyway I'm going to change that part, you made me see it's somewhat messy.


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by drkztan » October 23, 2012 2:32pm | Report

VOTED +1

Overall good guide, fun way to play him, surprises the enemies who at the start tell you "lol, malzahar adcarry you nab" right before your voidlings hump their faces (hurr, you duoQ with me).
The only thing is, for the adcarry build, i'd take away the hextech revolver and a bloodthirsthir.
Why?
1: Take away hextech because you are building ADcarry, not hybrid. Yes, you will deal some more damage with malefic visions, but by the time you get it, the enemies are sure to have so mresist (cheaper than armor, and on actually usefull against you (compared to big armor items) items like hexdrinker, and Maw of Malmortius and aegis, and you'd be better off with more dps for your voidlings
2: why i don't like bloodthirsthir on ad malz? Because you don't really get much use out of the life steal, since most of your damage will (and should) be coming from your voidlings, your AA range is short enough for you to be tempted to land some hits for the life steal. Remember: if you are dead, your voidlings are dead too ( :( )

My thoughts: replace hextech with an IE, you won't have trouble trying to keep the stacks up (it can be game braking to die and spawn with half the stacks, when you could have had more AD without needing to farm), and you will instantly notice the rise in dps. And replace the 2nd Bloodthirstir with a defensive and situational item .

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by zyrarasa » October 25, 2012 10:58am | Report

VOTED +1

I have used and enjoyed this build alot I can tell i need a lil work still but love it ty

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by OMaGawd » November 4, 2012 5:06am | Report

You said that a level 1 Voiding would do 60 ad after 14 seconds. But how is that possible if the minion has a base damage of 25 at level 1 and the damage increases by 50% (12.5), That would make the ad 37.5 not 60.

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by Arannan » November 4, 2012 8:58am | Report

OMaGawd wrote:

You said that a level 1 Voiding would do 60 ad after 14 seconds. But how is that possible if the minion has a base damage of 25 at level 1 and the damage increases by 50% (12.5), That would make the ad 37.5 not 60.


True, I made a mistake and added +100% base damage instead of +50%, but it will actually have 47,5 AD thanks to the 10 bonus AD you have from runes and masteries. I'll correct it asap, thanks for pointing it up!


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