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Nocturne Build Guide by Donin

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Donin

The Poor Black Champion

Donin Last updated on November 30, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Things you need to know for this build.

This build will only work if someone else on your team is the "tank".
This build has no "tanky" items in it, you have to rely on your defense tree, and the small amount of life-steal for sustain.


Guide Top

Why use this build?

I've found that being in the jungle means less money for you, so I started buying cheap items.
This build is very cheap and lets you get to 100% crit-chance pretty early in a game.
Also, your attack-speed is max when you use your Ghost Blade.
Do not underestimate Executioner's Calling, if you are 1v1ing a champ with a ton of life-steal (or one that just heals way too much) using its active on them will greatly increase your odds of winning.
The Infinity Edge, attack-speed, the 100% crit-chance, and you Q is the reason why I find that that you don't need to build much AD apart from Brutalizer/Ghost-Blade.
Tenacity is your best friend and because I don't get Merc-treads I get Cloak and Dagger.


Guide Top

Why these Masteries?

Again, since you are not building "tanky/bruiser", you need the Defense Tree to keep you alive.
I don't take Runic Affinity because I almost always give away my blue and red buff (after the first time I get them, of course).