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prime

LeBlanc Build Guide by shoestealer2

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author shoestealer2

TheWhite

shoestealer2 Last updated on January 26, 2012
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Ability Sequence

2
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
1
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

Yo! Welcome to my first build.
This guide is about LeBlanc and about her burst potential.


Guide Top

Pros / Cons

Pros:
[*] Insane burst
[*] Domination at lvl 6
[*] Hot!
Cons:
[*] Terrible farming skills
[*] Easy target from CC
[*] Terrible early-early game


Guide Top

Runes

For runes I'd like to build maximum ability power as much as possible. This means that you can one-shot the enemy carry right away.


Guide Top

Masteries

Typical AP masteries not much to say.


Guide Top

Items

As you know, this isnt the only way to build LB, however the way i build her is to maximize her AP along with her CDR. Why CDR? because not only will your ult refresh faster(1 burst per 14-15 sec) but also your abily to chase or run will increase in probablity.
I don't really like snowball items as they aren't as always cost efficient.


Guide Top

Skill Sequence

I take Snare at lvl 1 the reason is to gank at lvl 1 if needed, it also will deal more damage than the sigil, and a snare is also benefical for utility.
I max Sigil ASAP as sigil id my main dmg dealer.
Once you get to lvl 3-5 you can harrass the enemy by using W->Q->E combo. This allows for more of a burst than dmg.
At lvl 6 if you have the suffienct mp, let your foe push(if he isn't doing so already) use W->Q->R->E and ignite during the snare for maximum dmg. If he didn't die already, chase until sigil becomes availble again, this is why you should wait for a counter-push.