Build Guide by FleaAttak
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Flash- use it to get out of hot spots and ganks.
Ignite- can be the last hit you need to kill an enemy champion runing for his life which they seem to do alot when you are around.
Any damage dealt to Poppy that exceeds 10% of her current health is reduced by 50%. This does not reduce damage from structures.
Poppy crushes her opponent, dealing attack damage(+60% of ability power)plus 20/40/ 60/80/100 and 8% of her target's maximum health in bonus damage. The bonus damage dealt cannot exceed 75/150/225/300/375.
Cooldown 8/7/6/5/4 seconds|Cost 55 mana|Range 600
Paragon of Demacia
Passive: Upon being hit or attacking an enemy, Poppy's armor and damage are increased by 1.5/2/2.5/3/3.5 for 5 seconds. This effect can stack 10 times.
Active: Poppy gains max stacks of Paragon of Demacia and her movement speed is increased by 17/19/21/23/25% for 5 seconds.Cooldown 12 seconds|Cost 70/75 /80/85/90 mana| Range 600
Poppy charges at an enemy and carries them for a short distance. The initial impact deals 50/75/100/125/150(+40% of ability power) magic damage. If they collide with terrain, her target takes 75/125/175/225/275(+40% of ability power) magic damage and will be stunned for 1.5/1.5/1.5/1.5/1.5 seconds.
Cooldown 12/11/10/9/8seconds|Cost 60/65/70/75/80 mana|Range 525
For 6 seconds, Poppy is immune to any damage and abilities from enemies other than her target.In addition, Poppy's attacks deal 20/30/40% increased damage to the marked target.Cooldown 140/120/100 seconds|Cost 100 mana|Range 900
Iteams...why i chose them
[*]Shurlya's Reverie- it's important to this build since you will need to be useing alot of (Devastating Blow)&(Heroic Charge) and it brings the ability cooldown alot.
[*]Nasher's Tooth- improves your attack speed which is also really big for this build and just like Shurlya's Reverie it brings down the cooldown. (at lvl 5 Devastating Blow and with those two iteams u can be spamming it about every 2.6 secands [not including the runes])
[*]Trinity Force- It is an expansive iteam but you should be able to get it and buy it piece by piece. It gives a lot of amazing stats to your champ. a lot of hp,mana, also a bit of damage with critical strike chance. Really helpful iteam later on when combined with Infinity Edge. then you can be hiting 700+ easily with Devastating Blow( and your spaming can bring down any tank so badly they will be ****ing and peeing at the same time.)
[*]Infinity Edge- cant express how good this iteam is... just a bestly iteam to have but also expansive like Trinity Force. shouldnt be hard to get since you will be slaying enemys left and right. really imprtant 250%+ damage on critical hits. and also amazingly it gives 80 bonus damage.
[*]Phantom dancer- gives great movent speed,critical hit chance, attack speed, and some dodge. perty good to have at the end of game, with it and the other iteams listed above you will have 500 movement speed. thats almost double of other people movent. with that much speed you should be able to stay alive and just rampage the game so badly your enemys will be rage quiting nubs.
How To Play Her
If you do this right you should be able to be the one who gets first blood.always when your going to use poppys charge make sure the enemy your attacking is going to hit terrain. that hits hits a **** load mroe and stuns hit enough to use davasating blow. at lvl 2 you should be able to start recking up some kills quickly. when a nub is trying to run tword his turrent thinking you will stop chasing prove him wrong. use your ult on him and you will be imune to turrents massive damage. then when u catch up kill him, IMPORTANT( when your chasing some1 with low amounts of health dont charge him straight trword his team but try hiting him at an angle and maybe stunning them to finish him off fast and quickly before his turrents or base.... you can also use ignite.) if you are facing stealthed champions buy the Oracle's Eixir, just dont die or you lose its powers unleess you buy another one, and if stealthed champs are stalknig you just pown them into the wall. sometimes you hit them so hard the pop out on the other side, if they have low hp when that happends try and finish then of but if that happends and your low on hp that your free get out of jail card then.
there not much more to say its just how skilled you are and practice makes perfect. you should be easily owning the other team with this build since its so amazingly cool and good.
REMEBER: to comment on thing to imrove or if u disagree with my build.