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Build Guide by BloodyOutrage

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author BloodyOutrage

Tryndamere...The Ownage

BloodyOutrage Last updated on July 27, 2010
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Ability Sequence

1
4
5
8
9
Ability Key Q
3
7
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Playing as Tryndamere is not easy to play at the beginning. (Also, I like to use "Clairvoyance" *(<--This is very useful in 5v5 to avoid ganks)* or "Heal", just in case your "Bloodlust" skill wont heal you enough.)

- First what you whan to do, is to master "Bloodlust", the most usefull skill played as Tryndamere. When your HP is really low, use it as fast as you can, but try to get it to as high as possible to get healed even more.

- Second skill is "Mocking Shout". This skill is very useful when trying to catch up to your enemy by slowing him down. It also reduces defence and atack power.

- Third Skill is "Spinning Slash". This perticular skill is very usefull from avoiding deaths by slashing threw bushes, and catching up to your enemy. At lv5 of the skill, This skill nearly kills whole lane of creeps.

- Fourth Skill, and the most important on Tryndamere, is "Undying Rage", which last from 4/6/8 seconds. If your enemy is reallo low HP, and he is near a turret, I suggest not to use this skill if you dont know what your douing, or playing Tryndamere for first time. Although, this skill is a real life saver from ganks or near death.

-- If your team will not want top, take it. You will level much faster and you will be very useful in later game and a pusher or assassin.

--Skill Usage:
- Mocking Shout
- Spinning Slash
- Mocking Shout
- Spinning Slash
- Bloodlust (If you must heal, but always try to keep it on level 8 for bigger damage and bigger criticals)
- Undying Rage (If you think you really gonna die, use it)

-- Early Game (Level 1 - 6):
Try to solo if you can, and dont try to push or get first kill, especially if you are in lane with long range champions. Try to keep as safe as you can.

--Mid Game (Level 6 - 11):
This is the time where you can show what you got. Try to push the turrets with your team and do as much ganking as you can. Take adwantage of your skills to slow and catch up to your enemys. Dont be too greedy, play it safe :)

--Late Game (11-18):
At this point you should have your Phantom Dancer and Infinity Edge. Your criticals damage,atack speed and movement speed should be enough to kill at least one person. If you are gonna get ganked by 2, if you can try to kill them, do so, but if you will get to death point, and their HP will be more than half, just give it up and run. If 3, or in case 5v5, 5 people will show, dont take any chances, and back off to near turret or wait for your allies to push.

Sorry for my bad english :)

Comment please :)