Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Twitch is an underrated hero. Most consider him to be doing nothing when he was a character and choose the game shouting: "Please do not take Twitch!" "Please, anything but it!" I would like to show that Twitch is a very good range of ad-carry.
I use this combination of expertise, because through him we gain additional armor, defense, magic, damage, attack speed, armor piercing and many other useful options for Twitch, I do not see a better overview of the course.
Explanation: I am the quintessential and marks on armor penetration, because it helps me from inflicting more damage at an earlier stage of the game, as well as in subsequent killing heroes with lots of armor. I chose the Seals offer my life, because it is very fragile Twitch hero, and the runes give it a little more survivability. The choice fell on Glyphs magic resist, because we have a very little.
Boots + 3 hp potions OR Boots + Ward + hp potion
Explanation: At the start I buy shoes, because as soon as the Roamer needs to get to the porch, and we start from level 2 or 3! When you select the ward, and when not? It simple, when opponents have jungler ward buy and you put them where you think jungler begins jungle and waiting to strike a buff or an opponent.
Boots + 3 hp potion OR Boots + ward + hp potion
Boots of mobility
Sword of divine
Explanation: I chose a set of items, I offer it as an additional CC, high damage and attack speed, and high survival. I analyzed the possibility of many times and have tested them on games, but I think there is no better option than this.
Perhaps you ask why I chose hextech on Twitch, it's simple. I do not see a better life itemu to steal + damage to him. Bloothister item is dependent on whether or not we fall, so not worth the risk, Lattern gives little bonus out of life steal. Hextech gives us 60 dmg, ap (E, after the fight, too, and the ratio is ap), vamp spell (treat with E) life steal, and to spell, which inflicts damage and slows down, the same advantages. The only downside is the cost of the item, but it worth to buy it.
What is even roam? Roam is nothing but a continuous transition from line to line in order to aid in holding the line or kill the enemy. The team thus gains an additional solo lines. When we jungler, then we have three solo lines, which gives us a huge advantage over your opponent. Roamer also should search for the opposite jungler and try to knock him. Twitch well can deal with invisibility as a roamer and cc in the form of a slowdown.
And now most importantly, fighting team. Twitch dies very quickly and almost always the focus goes to him. Therefore, we must be careful and look for a suitable place of invisibility, which will hunt us, or will be difficult for them to get there. We try to always stand tank, it gives us a huge advantage, because before the opponents to reach us, then the rest of the team firmly maim them. Once you are behind a tank, and when someone starts a battle to fight, and ulti launch from a distance running Sword of divine
I chose this Spells because ghost is a great charm to the resort, and chasing, and cleanse very helpful. There is no need to cheat when you get stun Twitch becomes useless, and quickly falls, it is our hope. The other option I can only flash + ghost, but I rather be with my statement.