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Udyr The Animal Spirit
The mystics of Ionia delve into the deepest mysteries of Valoran, pioneering the most inner depths of spirituality. Their adepts are some of the most devout proponents of enlightenment and harmony...but as is always the case, there are those who follow a very different path. Born in a grassy clearing under a red moon, Udyr has always been compelled by the primal drive within him. His will was not untempered, simply undomesticated. As a boy, he toiled on his father's farm, but he felt a much deeper connection with the mustangs that would graze in the distant fields than with the townsfolk who would visit. Oftentimes he was dragged into the house at night with a swat and a scolding when his parents would find him sleeping beneath the stars.
On the day of his sixteenth birthday, Udyr bade his family farewell and struck a path to the east, determined to shed the trappings of ''civilized'' society. Freed of the shackles of cultural expectations, Udyr tapped into a well of inner ferocity he hadn't known before. His feral senses roiled to the surface and he let them overcome him. It was at this point in his life that Udyr truly lost his humanity. Poachers and travelers who entered his territory did so at terrible risk, and rarely managed to leave it.
A monk on a long journey passed through his woods one day, and Udyr decided to scare him, leaping from a nearby brush. The monk casually turned and redirected Udyr to one side. Udyr, enraged, tried time and time again to best him, but the monk was unassailable. When Udyr was exhausted, the monk wordlessly beckoned him to follow, and together they walked in silence to the Hirana Monastery. The monks there took him in, and taught him to harness and control his animalistic fury...most of the time.
Located on the far central eastern part of the Valoranian continent, the human city-state of Noxus is in many ways the moral antithesis of Demacia; it is a settlement where the physically and mentally strong acquire power through any means necessary, regardless of the consequences to their fellow humans. The citizenry of Noxus generally stands behind this principle, regarding the qualities of benevolence and compassion as signs of weakness. Strength begets strength, at least as far as the humans of Noxus are concerned. This seeming cruelty, however, is not an indicator of chaos. As is naturally and necessarily the case with humankind, Noxus is an orderly city-state, where rules protect the citizenry from harmÃ¢ï¿½Â¦ at least from their peers. In Noxus, however, those with power are clearly protected by the law more than those without it.
The ruling political organization of Noxus is called the Noxian High Command, and it acts as the head of the military. In Noxus, the military controls every aspect of the political landscape; there is no separation between the warfare and politics. The eternally youthful-looking leader of the High Command, General Boram Darkwill, has ruled Noxus for countless years. General Darkwill has far exceeded his average lifespan as a human; it is rumored that he is kept alive through necromantic magic. Such a conclusion would seem to make sense, especially when considering that he has ruled the Noxian High Command since before the time of King Jarvan I of Demacia. His seemingly endless hunger for power and conquest has driven Noxus to be the nightmarish threat to its neighbors that it is today.
Pros-Very strong tank
Farming is easy
Damage Output still high
Great ganking ability
Con- Focused ALOT
Mana Thirsty early game(Rush on catalyst)
I build Udyr more tankier/DPS because i find it more helpful then either or. Go to the proof at the bottom. I still can be a tank but I also can kill and chase.
I start with Wraiths amite the big one. Move onto wolves use one pot. I take my R. Next I head over to Ancient Golem and kill him. From there I look for a easy gank. If successful I recall and buy madreds razors and start on Catalyst.