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Evelynn Build Guide by xsuperjustin

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League of Legends Build Guide Author xsuperjustin

URF EVELYNN GUIDE (SPAM DA Q + W)

xsuperjustin Last updated on April 10, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
16
18
Ability Key E
6
11
17
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
5/
Piercing Thoughts
 
 
 
 

Ferocity: 18

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0


Items

URF IS BACK AGAIN IN THE 2016 SEASON! SO YOU KNOW WHAT THAT MEANS! Break out the Eve just just Q!

Let me give a breakdown of all of my item choices.

START:

You want to start with an Amplifying Tome because of how a Doran's Ring has little use to me in this mode. Sure you get the health, AP, and mana regen passive, but the passive is useless and as Eve you shouldn't be in the front lines, at the start of the game you should be acting like an assassin to secure kills. Then the normal Health Potion & Warding Totem

FIRST ITEM:

Your first item should always be the Luden's Echo because of its added movement speed to your Dark Frenzy and it's passive helps with wave clear and poke.

EVERYTHING ELSE:

Everything else could come in the order I describe or however you see fit.

Q: Why no boots?
A: Easy, I say no boots because I think you simply don't need them on Eveylnn in URF. Her 'W' Dark Frenzy , when maxed , gives you +70% more movement speed, with a cooldown of 3 seconds, plus your Luden's Echo +7% bonus movement speed AND if you get the third stack of Dragon, Dragon's Flight, thats +5% more movement speed. All that speed, you wont need boots!

Q: Hextech Gunblade? Why not Will of the Ancients?
A: When I first started formulating my build I would always build Will of the Ancients, until I actually looked at what both Will of the Ancients and Hextech Gunblade could do. To keep it short, Hextech Gunblade could basically do everything Will of the Ancients could, and more. The only thing it cant give is the cooldown reduction, which in this game mode is redundant.

Will of the Ancients (Feel free to hover and read for yourself) Gives 80 AP - 10 Cooldown reduction and 20% Spell Vamp.
Hextech Gunblade (Feel free to hover and read for yourself) Gives 80 AP - 40 AD - 10 Life Steal - AND 20% Spell Vamp - Plus an active.

So again, Hextech Gunblade can do everything the Will of the Ancients can AND more.


(ADDED) I threw a Spirit Visage into the mix because of it's Life Steal and Spell Vamp passive Buff, great for your Hextech Gunblade