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Build Guide by Perq

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Perq

Urgot - Endgame monster

Perq Last updated on January 13, 2011
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Ability Sequence

1
3
7
9
12
Ability Key Q
5
10
13
15
18
Ability Key W
2
4
8
14
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Chapter 1

Hello,
I haven't seen this one build for Urgot yet here (or haven't just looked far enough :-P). I haven't invented this build - I saw some people using it, and I have to say it works quite well.

Main Urgot problem, is that he sucks pretty much at the end game. This build, makes him a bit weaker in the beginning (when he is quite strong, actually), and makes him rock in the endgame. This stats meter doesn't include damage from Atma's and Manamune.
As in fact, this amount of health and mana, is about 400 dmg in endgame.

For the item choice, depending on your enemies, you can switch Trifocrce and Frozen heart for something more fitting them. If they have massive AP - get FoN and Banshee's. (Funny thing is, that with Atma's and Manamune, Banshee's gives you bonus 15 dmg. Pretty cool, eh?)

As for spell choice, I put in ones I'm using. I love teleport, flash - not that much, but it is usfull at the beginning, when you are not-so-tanky-yet.

And lastly, the masteries choices. If such item setup, you are going to be pretty tanky anyways. Bonus dmg masteries, make bonus dmg from Atma's and Manamune do wonders.

The best thing about Urgot, is that you can pick any lane, and farm effectively.

Once again - I DID NOT INVENTED THIS BUILD, (honestly, I don't know who did). Who ever he was - all credits for him.

If anyone will like it, I'll expand it a little bit more.
Sorry for my english, ain't that great :-X. (If you can, give me some tips about correcting the mistakes).