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Build Guide by Mr Mayhem

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Mr Mayhem

Urgot - Juggling Chainsaw's

Mr Mayhem Last updated on May 15, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
2/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 8


Chapter 1

Seems simple enough to me, in all honesty i tried every Urgot build on this website, i have never made a guide before and i'm lazy so i wont explain how to play him, this is simply a build. I have not tried any pure carry guides but they are lost on me, his q does not crit, so the only understandable way to go would be youmomus with ionian boots armour reduction and bloodthirster's and that seems illogical since the chance u will get stacks are low when the enemy realise theres a squishy ad carry running about with nothing but flash/ghost to save him.

This build maximizes health mana and attack damage maintaining a healthy amount of armour and magic resist with enough health and mana regen to stay on the offence. It reaches 40.25% cdr which is just over cap allowing you that extra Q on locked on target.

I understand most people feel the need to build brutalizer first and go for first blood but in the end of the day if you are mid your job is to level and deny and last hit, ganking is stupid and if they extend you can R them into turret for a kill, you are too susceptible to ganks from both lanes. if you are laning top/bot hopefully with another person you are able to drop people in seconds with assistance. urgots strength lies in the ability to harrass from a rediculous range and gank on turrets. if you want to play an ad carry play one, that is not urgots role.

There are some other items that can fill certain spots, the reverie could be replaced by Soul Shroud or Warmogs or Frozen Mallet. My AD at 18 with this build is about 270, this is high, especially for someone running 2.8k health over 200 armour and over 100 mr.

Please leave constructive comments since i am not a great player and i want to adapt this guide for the better, has anyone tested trinity force on urgot? i find his range forbids him to bother auto attacking often enough but i have not built pure ad.