get
prime

Build Guide by Jerukoth

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


522
Views
0
Comments
0
Votes
League of Legends Build Guide Author Jerukoth

Urgot of Suffering

Jerukoth Last updated on February 23, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
3
4
8
10
Ability Key Q
5
9
13
17
18
Ability Key W
1
7
12
14
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 16

 
 
 
 
 
 
 
 
 
 
 
 
 
2/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 14

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Build in a nutshell

I present Urgot the Headsmen's pride,
first and full most read all of Urgot's abilities and understand them.

-Basic INfo
All of Urgot's attacks/ offencive abilities are based on AD (Attack Damage). Since Urgot is a support dps its best to base all his items, runes, masteries, ect ... on AD, mana , and health.
With this build Urgot is able to harass players almost effortlessly, and after buying "Manamune" the extra mana insures that Urgot will be able to stay on the field for a long time, paired with the Golem buff (blue buff) Urgot could stay out until dead.

-Beginning game
When playing you start out the game with "Meki Pendent" and the 2 mana poitions, always stay behind the minion waves using the Noxian Corrosive Charge (E) and Acid Hunter (Q) you are able to tag enemy targets so you are able to Q to automaticly hit every time. And since E is the main sourse of damage its important to max out this skill first.

-ITEMs
`After you get manamune you want to pick up your boots obviously. depending on you play style depends on what pair you get. If you want to be more effective in team fights, to be less apt to taints, snars, ect then pick up "Mercury treads".
`If moving around, pushing lanes, or getting in/out of team fights then "boots of Swiftness" are for you.
`If you really depend on your abilities, to make them come up quicker pick up "boots of Lucidity"

-Basic Game play
Mid to late game basicly starts after level 6 when you get your ultimate. To use your ult effectivly use this order against Champ (this works under the turret zone as well), (R) then pop your shield (W) after the ult, (E) to tag the enemy for (Q) then just continuously spank your opponent.
`Using this combo while BEING harrassed by the enemy is most effective because your turret will also attack them causing immense dammage

-Team Fights
Like the minion waves you want to stay behind the rest of the team. To be effective focus fire on what the tank is (which everyone else should be as well). Pay attention to the fight if there is a oppertunity use the Ult combo (more effective on the strongest Champ if you can). Other then that constantly attack the weakest link first since you put out so much damage


--Alt item built (for flat out DMG)
`Manamune
`Boots
`Frost Mallet
`Bloodthirster
`Bloodrazors
`Impaler/Ghostblade/Tiamat