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Vladimir Build Guide by Suite307

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Suite307

Vladimir for dummies.

Suite307 Last updated on February 12, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
13
15
17
18
Ability Key W
2
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 20

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 10


Guide Top

Introduction

W.I.P


So here you are going "Man, Vlad looks so cool, i tried him before and a blew!"... Today's your lucky day! Here's a basic guide to unsuckify yourself and get some good ground knowledge about Vladimir. Hopefully, you'll go and own people with your basic knowledge, after you "master" this, you can basically modify this build, or build your own build to adapt any situations.


Guide Top

Pros / Cons

PROS
    Basically immortal. ( If played right )
    Does stupid amounts of leech.
    Casters get eaten alive. ( Except Morganna, DAMN HER!)
CONS
    Incredibly squishy early on.
    No crowd control. (CC.) ( Or if you like, slows, stuns and other bad stuff like that )
    Looks like a troll.


Guide Top

Abilities explained.

Transfusion


This is your bread and butter ability, use all the time, everywhere, EVEN NOW! I drink your blooooood. This ability starts kicking butt when you get Hextech Revolver. At mid game, the amount of spellvamp ( Life Leech with spells ) you get with Hextech Revolver, you basically can cancel most of the attacks you received with 1 or 2 transfusions.

Sanguine Pool


First of all, this ability is utilized to RUN first. It's not for attack, NOT FOR ATTACK. It's a common mistake for Vladimir newbies to use this to chase people early on and so on. The amount of health it takes from you to use it at the beginning of a game is too great to be used to chase. Use it to evade tough spots till level 10~ then you can start chasing people.

This makes you immune to almost everything, it's the perfect evasion tool.

Tides Of Blood


Another ability you shouldn't use too much at the beginning of a game... it costs you some of your life for a small buff in damage and life leech. Use it only if you know you can take down your opponent in a quick burst. As for later on, Will of Ancients should take care of most of the life you lose since with it, Tides of Blood starts leeching a bit of health. In end game, you're going to take down 20-30 mobs at the same time while laughing.

Hemoplague


It's an area of effect ability that can affect several heroes / mobs that does damage after a certain amount of time ( Kinda like Curse Of Doom in WoW ). Use it to finish off running heroes or when your opponents are bunched together, of course, when you are fighting with your team, not alone.


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Summoner Spells

-WIP-


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Skill Sequence

-WIP-


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How to

WIP


Early Game

Mid Game

Late Game.


Guide Top

Hall Of Fame

Post your screenshots and they might just end up here.