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Vladimir Build Guide by Sumbohdebeast

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Sumbohdebeast

Vladimir with AID's

Sumbohdebeast Last updated on December 28, 2011
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
13
15
17
18
Ability Key W
2
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
3/
Intelligence
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


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Introduction

There is a temple hidden in the mountains between Noxus and the Tempest Flats, where the secrets of an ancient and terrifying sorcery are kept. The area surrounding the temple is littered with the exsanguinated corpses of those who have mistakenly wandered too close. These served only to pique the curiosity of Vladimir, when - in his youth - he trekked through these mountains during his flight from Noxus. A day earlier, the teenaged Vladimir had brutally murdered two boys his age, for no better reason than to enjoy the intoxicating scarlet bloom that surged forth. He realized immediately that he would never be able to suppress his murderous desires, and if he remained in Noxus, his foul deeds were sure to catch up with him. Without hesitation, he abandoned the city-state, and journeyed south.

The trail of bodies led him to a crumbling stone temple. Inside he found an aging monk who appraised him with eyes of pure crimson. Vladimir surprised the monk by returning the wicked gaze with zeal. Recognizing the boy's sinister craving, the monk taught Vladimir how to manipulate and control the fluid of life, often practicing on passing travelers. When it came time for Vladimir to learn the final lesson, the monk warned that failure would result in death. Vladimir did not fail, but success bore a grisly surprise. During the ritual, every drop of the monk's blood was drawn from his body and fused with Vladimir's, imbuing him with his master's magical essence, and that of every hemomancer before him. Left alone and suddenly without purpose, Vladimir resolved to return to Noxus, demanding enrollment in the League to prove the supremacy of his craft. When the Noxian High Command observed the gruesome fates which befell the palace guards, they elected to avail themselves of Vladimir's unsavory talents.

''That which runs through you will run you through.''
-Vladimir

First off, I want to say that I am NOT an expert on Vladimir, so I don't want anyone giving mean comments on how I don't know how to build him good. I made this build to get help on this build and make it better if I can. I started playing Vlad when I got tired of being OOM, so I wanted someone that didn't use mana. So, I bought Vladimir, a tanky mage that doesn't worry about mana.


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Runes

ALthough I was too lazy to buy the runes I know are good for Vlad, I believe magic pen marks are best to harass, percent health, health per level, or flat health for seals (idk which are best, like I said, I didn't buy them yet), and cooldown glyphs, for great harassment with your Q. For Quints, I believe either percent health, flat health, or Spell Vamp are best. I prefer flat health because those are the only ones I have.


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Masteries

My masteries are a typical 9/0/21 for Magic pen in offense, and taking all the best things for being mid in utility (fast recalling, faster respawning, gold generate, spell vamp, ect.). You could also go 9/9/21, getting the health in defense to trigger his passive, and get up to spell vamp in utility.


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Items

Now for the Items. I usually start out with Regrowth Pendant and a Health potion. You could also go with boots and 3 health pots, or a Ruby Crystal(trigger passive). This gives you more health regen if they harass you and your Q doesn't heal you enough. Keep last hitting, and recall when the enemy is low and recalling or just gone. Finish or start Boots of Lucidity, or if you feel the cooldown is unnecessary, Sorceror's Shoes. After that, a pure almost NEED for Vladimir is Hextech Revolver. You gain alot of health with your Q, and you gain more health when using everything else. You can finish WIll of the Ancients, or you could move on to getting Haunting Guise for more Magic pen and Health, which gives you AP, or you can use your Regrowth Pendant to start a Warmog's, but only one of these 2 items. When finishing one of these items, another core item is Rylai's Crystal Scepter, having amazing synergy with your passive, giving you extra health AND AP. After this, you want to get Rabadon's Deathcap for the massive AP, and it gives you a bunch of health with it. With the Regrowth Pendant(if you got it), if you're having trouble with an AD champ, sell it and get Zhonya's Hourglass. If you're having troubly with an AP champ, get FoN. Anywhere in this build, whenever you feel like it after your Hextech Revolver, you should get Spirit Visage. Once again, I'm not an expert, so please PM me and tell me ways I can improve this build if it needs it.


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Skill Sequence

Always get Q first. It's your best feature. You damage, heal, and is easier to last hit. You want to max it first because the cooldown without any reduction, goes from 12 at level 1 to 3 at level 5. So it's pretty ridiculous. After Q, get E at level 2, and you want to max E next, taking a point in W at level 3 for those instances you want to turret dive and want to not take a hit. Take your ult whenever you can.


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Summoner Spells

I usually take Ignite and Flash, because Ignite has great synergy wuth your ultimate. Flash is for a getaway in case your W runs out or is on CD. Of course if you feel the need for Teleport so you can get back to a turret under attack, you can get rid of Flash if you feel W is good enough for an escape. If not, get rid of Ignite, because it's better for an escape route than to have a way to kill.


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Farming

It's simple. Last hit, and when the creeps are all grouped, W then E. Early game, you want to last hit with Q when you can if you are missing health. If not, use auto attacks. Mid or early game, when you're not laning anymore, W and E to kill off all the creeps that are grouped up.


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Pros / Cons

Pros:
Not Mana dependent
Ranged AND Tanky
Great harrassment
Amazing in Team Fights

Cons:
Not a real Vampire
Uses alot of health early game
Vulnerable to CC, doesn't have CC (until you get Rylai's)


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Summary

Once again, i cannot stress enough, this build is not official. I will edit it as I go by, so please comment on what's wrong and what's right so I can perfect my Vladimir build. Thank you for taking the time to read this and help me out, or You're welcome to anyone that I may have helped out. Again, this isn't perfect, but it's a build that I've used and it's worked.