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Warwick Build Guide by Nevermour

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Nevermour

War Wicked

Nevermour Last updated on May 21, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
14
Ability Key W
4
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 26

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Exordium

This isn't any Warwick. He's the CHOSEN ONE. A hybrid; Half Lycan, half Vampire.
His name is Barney. Hi Barney.

Before simply judging this build by the looks of it, actually try it.

Barney's creator's first build. Cut some slack.


Guide Top

Runes + Masteries

Barney is aggressive. He suffers from ADHD.

His runes and masteries aid him in damaging the enemy through basic attacks and abilities by adding penetration, along with helping him survive through a pinch of vamp, plus his chill pills (Cooldown).


Guide Top

Arbitrary

Basically, Barney is all about manipulation. His item builds are mostly on AP and Spell vamp.
Yes, barney likes Hextechs.

We build AP to help his spell vamp be more efficient. Why AP, and not AD?
His abilities do more damage raw, so why not stack it?
It's all about his Q and R. With cooldown reduction, high AP, mana, and decent spell vamp, Barney seems a bit invincible.

So what we do here is:
1. Farm
2. By 6, gank hard.
3. Build
4. Gank and Shank.

Your team must learn how to focus and target properly late game.
In team battles, Barney is built as a hitman. He rapes the focus, while he has AoE backing him. This is when the AP + Spellvamp kicks in. He can actually survive in a team bat if the enemy team focuses him. All he needs to do is spam his Q.
The Bloodthirster is a backup. He needs some AD and basic vamp for that short CD + some damage for the turrets.
All else, he'll have good Defense, AP, Vamps, HP, Penetrations. A solid warrior.
Wicked Sick.

Good Luck in Game.