Build Guide by shadows fiji
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Not Updated For Current Season
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hi all this is shadows fiji (game name)
This week warwick was a playable character and i fould ppl playing him in absolutly
sucking way someone could. n he started to abuse ww saying he was bad n stuff..... so for all the noobs this build goes ...
What Jungling Warwick brings to your team?
Best thing is two of your friends gets to lane all alone.... both get exp....
This should work great on getting lvl advantage.
but the bad part is one teammate would have trouble facing 2 guys at one so u might lose a tower in the early game.... so to prevent this...
the person who gona solo alone should be a good tank whos doesn't need to run to base n stuff... champions such as taric, trydmere, alistar etc who can heal ... n always ask them to get pots .... as they will need it . :/
Each of Warwick's attacks will heal him for 5/10/15 health. Each successive attack against the same target will restore increasing amounts of health to Warwick.
Strikes an enemy for the greater value between 75 / 125 / 175 / 225 / 275 (+100% of ability power) and 8 / 11 / 14 / 17 / 20% of the target's maximum health (can only do flat damage to monsters), and heals Warwick for 100% of the damage dealt.
Warwick lets out a howl that inspires all nearby allied champions. This increases Warwick's attack speed by 40 / 50 / 60 / 70 / 80% and all nearby friendly champions' attack speed by half of that for 10 seconds.
Passive: Warwick senses enemy champions under 50% life within 1500 / 2300 / 3100 / 3900 / 4700 distance of him; while he detects a low-health enemy, he gains 20 / 25 / 30 / 35 / 40% Movement Speed.
Cooldown - 45 seconds
Cost - Passive
Range - SELF
Warwick lunges at an enemy Champion, stunning and making them unable to use summoner spells for 1.7 seconds. While they are stunned, Warwick quickly strikes the target 5 times for 33% of his attack damage plus 40 / 60 / 80. Warwick gains an additional 30% lifesteal while performing Infinite Duress.
Cooldown - 90/80/70 seconds
Cost - 100/125/150 Mana
Range - 700
this r the spells which u better off having with u
Blinds the target (100% miss chance) and slows its movement speed by 40% for 3 seconds.
Deals 420, plus 35 times your level, damage to target enemy minion or pet.
Teleports your champion to target nearby location.
so u can flash out or in for the kill.... also this can save your butt as u can flash with wall b bushes ....
I play with 19/1/10
19 in offense to help with jungling n ganging
1 in defense just for the armor u might need in the begin
10 in utility for the buffs n faster lvling...
Dogde- i dn't really use but it helps with the monester n champions...
Cooldown- wow using your ability faster is better get those important...
Armor pentration- the best rune u should get, helps with taking down tank eg mord, udyr, garen etc ...
i dn't realy use anything other runes .... but u may suggest it ...
gona add it later on ....