get
prime

Warwick Build Guide by HMEventide

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


2K
Views
0
Comments
0
Votes
League of Legends Build Guide Author HMEventide

warwick jungle cdr tank

HMEventide Last updated on May 10, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
3
5
7
9
Ability Key Q
1
8
10
13
15
Ability Key W
4
12
14
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Once Warwick gets fed, he is basicly unstoppable with the items on this build. His ulti will stack with his wits end and madreds, which makes his ulti do approximatly 200-300 more dmg. His Q with 35 % CDR will keep him alive vs basicly any champion he is against. It's basicly a guide how to gank people before lvl 6, and what to demand from the lane you will gank.


Guide Top

Runes

I love the tanky armor and magic resist. If you don't like the magic resist from the start, you can always go Magic Resist per lvl. The armor pen is needed since it will make his ulti do ****load of dmg, with the AD only have 90 Armor lategame anyways. He doesnt need that AD in jungle, becauseof his passive. Once you are lvl 3, you can heal 100 with your Q, and you dont have to leave the jungle.


Guide Top

Masteries

I take the extra AD from the masteries, and the attackspeed and armor pen. I use alot of defensive masteries, because it's CDR TANK warwick. Not supposed to be the massive dmg dealer on the team. Even though he wil probably shut down their entire team anyway. His sustain is overpowered, and thats what I love about him.


Guide Top

Items

Warwick cdr is amazingly good. The frozen heart and spirit visage is amazing on him, and it makes his ulti's cooldown around 35-40 seconds. That means you can use it before the teamfight, and use it and the end of the teamfight. If they stack magic resist, you can always get the Magic penetration boots, but i prefer not to. Warwick will still kill them. He always will. The only counter to ww is ignite, so be careful for that. If you dont want the madreds, you can always build frozen mallet. But I prefer not to, because he will either get red buff, or he will get the movement speed from someone low in the teamfight, so following his opponent will never be a problem.


Guide Top

Summoner Spells

You can either go exhaust ignite or ghost. I prefer ghost, it makes him even more op, look at the 500-600 movement speed + passive.


Guide Top

Pros / Cons

Pros
- Amazing tank
- Deals alot of dmg
- Good ulti
- Best sustain in game
- pretty good jungler, doesnt have to b often.

Cons
- Overestimating his tankiness will get you killed
- Silence, stun, knock ups. All CC against his ulti.
- ignite