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Ezreal is easy for Draven, so long as you stay inside or behind your minion line. You out poke him if you're careful of his Q, and at 6 his all in is nowhere near as potent as yours. He is slippery as hell though, so don't commit too hard if his E is off cooldown.
Kog'Maw
Kog is a hyper carry. This little void puppy deals hardly any damage early but becomes a god late game. Try to poke him when his W is down, or if you're in range you can outfight him post level 3. When his W is on however his range is great so treat him as you would caitlyn for this duration. Pick him apart early and he'll be no threat for a while.
Sivir
Sivir is countered by Draven. What makes Sivir so good is her spellshield, which blocks most ADC's DPS. However, Draven's damage comes from his Q, which is an auto attack. This makes her like caitlyn without the auto range. Her ultimate has great syndergy in teamfights however so make sure to pay attention to their teamcomp and build accordingly.
Jinx
Jinx is similar to Graves, but with less upfront burst and a way better late game. Early, avoid long duels as her Q gives her incredible DPS. Poke her as much as possible and try to avoid standing near creeps because of her splash damage from rockets. Due to her potential safety in lane thanks to her Q, she can actually become a big problem very fast as its hard to keep on her thanks to her self peel vs champions with no mobility. Plus her late game is a lot stronger than Dravens so make sure to ask your jungler for a hand as she's super abusable pre 6
Blitzcrank
Blitzy is one of the best champions at abusing postions. His Q pulls you straight out of your comfort zone into hell. You can bait his Q by dropping axes when appropriate but Dravens fault is he is predictable. Stay inside creeps and make sure your support is pushing up. If blitz hooks your support, go ham onto their ADC. The danger of blitz depends on his skill however, a mediocre blitz will be useless, but a good one will be a giant pain for you to deal with.
Leona
Blitzy is one of the best champions at abusing postions. His Q pulls you straight out of your comfort zone into hell. You can bait his Q by dropping axes when appropriate but Dravens fault is he is predictable. Stay inside creeps and make sure your support is pushing up. If blitz hooks your support, go ham onto their ADC. The danger of blitz depends on his skill however, a mediocre blitz will be useless, but a good one will be a giant pain for you to deal with.
Lucian
Lucian is incredibly mobile and incredibly pokey. Avoid short fights and make sure to abuse his low range. You can dodge his Q by trying to position yourself awkwardly behind creeps, thus making him push to harass you, or miss altogether. If you get hit by his W, any attack against you from his team will make him run faster so keep that in mind if you get tagged. His ultimate is deceptively strong, as in if the Lucian is good he can land most/all of the culling and that will deal an incredible amount of damage to you, if you can make him stand aside when he begins to channel it.
Kennen
Whilst Kennen is pretty much always a Top or Mid lane champion, he's recently being played as a poke based support too. If you have to play against him when he's a support don't be too afraid. Pay attention to his shuriken colour to avoid getting stunned, count the mark stacks on yourself as well. He won't be dealing too much damage due to the fact his base damages are not too great. At 6 however he changes from being a poke based support to an all in one, so change your playstyle as soon as that happens. When he uses his lightning rush make him stand aside and he'll struggle to go all in onto you without flash.
Miss Fortune
MF is a poke bully, similar to caitlyn, but more about teamfight presence than pure range. Her Q is great at making sure your backline is your enemy too, and her slow is a pain. Try and stay inside your creeps to make double up less effective and make sure to E her ulti, unless you need to turn and run. Her new (buffed) Q now deals absurd damage if it kills the first target, so don't stand behind an ally minion that can be last hit, or you'll feel the pain.
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