Master Yi Build Guide by Don Trago

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author Don Trago

Why WalK WheN You CaN Fly

Don Trago Last updated on June 21, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 9

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 0

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This is my first build I made before playing many times with Master Yi. This is a guide that will lead you always to victory (or at least, will give you lots of kills when loosing in a noob team).

Its based basically on using the gold in a different way in order to always be one step ahead from the enemy... The sacrifice: Your boots. Its common for people to use his gold in some good boots, well, I came to the big conclusion that boots just slows you in the way to become unstoppable and phantom dancers are just simply perfect to have an acceptable 432 movement speed (or 501 if you buy one more phantom dancer what would also allow you to have 100% critical chance with a waste of 19% because it is really 119% critical chance).

So, not using boots allows you to have one phantom dancer in early game an have a real advantage over your enemies. If they try to run, use your ultimate (which will cool down after the kill) and just finish him. Ghost is also a good option.

One more add to remember: The Bloodthirstier late benefits are not counted at the begging. Your real life steal would be 70% and your damage 424.

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Greater Mark of Desolation: Armor penetration is simply perfect to have advantage mainly in late game when enemies are well armored.

Greater Seal of Evasion: More survivability, combined with masteries gets you to almost 10% dodge chance.

Greater Glyph of Furor: Improve even more your critical damages.

Greater Quintessence of Desolation: Just like the marks of desolation: advantage when fighting enemies with heavy armors.

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As i said, start building a phantom dancer. Be aware in early game from ganks because it will be a bit difficult to run without ghost or your ultimate till you get the second phantom dancer. I used this because it allows you to have 30% critical strikes just with your first weapon and and incredible boost of attack speed of 55%. Movement will be increased 15% what will make jet not always you as fast as your opponents but you will be an enemy to be fear of. So your ultimate will be very important till you get the second phantom and reach top speed (which is over the average).

So, once you have the phantom, start getting the Last Whisper in order to have more attack and some armor penetration.

Intermediately go straight ahead for a second phantom and your enemies will be terrified because of your insane speed with No boots. (and you will have an incredible 60% of critical strikes attacks.

Now its time for the Big Weapons, in order to start with double, triple (an so on) Kills. Get the infinity edge to have a more powerful critical strike and increase considerably your base damage.

The only weapon you will need to survive in a team fight is The Bloodthirstier. It would increase your damage even more and you will heal so fast while hitting. Have into consideration that in some games The bloodthirstier should be bought before getting the infinity edge in order to have a little more survivability.

The 6th weapon would depend from game, so there are some options:

Guardian angel or Warmogs:Use it when you cant kill them all without dying. Any of this two armor will allow you to stan more time alive into battle and take down more enemies.

:Phantom Dancer: Speed is not enough? A third phantom will take you to the 100% crfitical strikes and an insane speed. I do not always use this phantom because theres a waste of benefits (like the 119% of criticals thats the same than 100% and its not too far away from the 90% you have without it. Anyways, if you still wanna run and hit faster, get the phantom as your 6th weapon.

The bloodthirstier: Increase even more your life steal and your damage (and so your critical strike damage).This weapon will allow you to Regen very fast while killing.

Other Options:

-Quicksilver Sash: Stop exhaust, fears or any kind of negative spells that could make you loose the advantage of speed.
-Black cleaver: Decrease enemies defenses while you also become faster and much stronger
-Youmuus Ghostblade: When activate you will feel the real sensation of speed.

Remember: The Bloodthirstier late benefits are not counted at the begging. Your real life steal would be 70% and your damage 424.

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Skill Sequence

When leveling up there are just 3 rules that must be followed:

1.Always give privilege to the Ultimate when leveling up.

2.Have meditate at least at level 1 in order to fight possible poison or ignite you carry when going out of fight.

3.Alternate Q and E, respecting rules 1 and 2.

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Summoner spells

Ignite will be used mainly for early kills when your top speed is not reached. It is also useful for team battles when any enemy tries to run and you are occupied killing another.

Ghost is the spell you will need when trying a multi kill. After a team fight, use your ultimate combined with ghost and you surely will have a double or triple kill catching the runner enemies.

Other spells:
You probably are not going to need it because of your insane speed, but may be useful to avoid a gank or for near-tower kills.
If you really need such a thing buy as a 6th weapon a quicksilver sash.
You can gain some money, do back, and return without being notice. Huge surprise in damage for a confident enemy. Well, nice spell but shall i take out ghost or ignite? I prefer those than this spell because your speed will be enough to reach the point you need and back can be safely don with a little push.!
You are not gonna die continuously so dont tak this
Jungling? This spell will be useful just the first levels, so its a waste because you can easily kill any minion when you get your first phantom.
Could make the difference when fighting many enemies but if theres a 5 team focus on you, theres nothing that can be done. You wanna stay longer in line: Use Meditate!
This is not your work, let the tank take it
Once again, not your business
Seriously are you going back with this build? When then use ghost!
Mana is not your priority...its your sword

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Some recommendations

-Well, having some kills is not difficult with any yi build because of his natural attack speed and easy handling. The difference between one Yi and another is its speed to grow and become stronger than the others. This is what this guide offers, a guide that can give you some multi-kills and a long killing spree.
Reach the top faster, get some kills to get feeded and you will be unstoppable when you get your 5th item.

-I strongly recommend to play solo mid in 5 vs 5 games or solo (top or bot) in 3 vs 3 in order to reach level 6 as fast as possible. After that, you can change lines if needed.

-In 5 vs 5 games mid is almost always covered by a ranged champion. Don desperate. Buy mana potions and just stand out of range while you make some alpha strikes. You will gain the same experience your opponent is gaining.

Will be updating soon...