Wukong Build Guide by Rewfus
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So, here's where we murder the ledgend of Sun Wukong by turning him into a ****py fighter who has to study with freakin' Master Yi (for christ's sake) before he can fight anybody. Whatever.
Wukong should really be Master Yi's Master, but that's another story.
Wukong can be played a few different ways, but my favorite build is melee AD carry. I am only going to outline that build in this guide.
Pros / Cons
has great escape
has the ability to confuse the hell out of enemies
can jump in and out of fights with ease
AOE movable knockup is righteous
Tons of damage mid-late game
Rather squishy early on
Can't really harass without all three abilities
Low damage early game
Ultimate's damage is **** until you have about 200 AD
One random skill has a rather high ability power ratio... troll Wukong?
Armor Pen. You need it.
Armor. You also need this.
CDR? Meh, you could probably substitute magic resistance or your preference.
More Armor Pen. Must have.
I use 21/0/9 - standard AD DPS build.
Alternately, you could try 9/21/0 if you want more beef in your monkey or 0/9/21 if you are planning on taking flash AND ghost to give you more utility and lower cd's.
As you can see, I prefer to rush a B.F. Swordand Vampiric Scepterbefore grabbing Sheen. Also, you'll notice I take a Doran's Shieldinstead of Blade. The reason for this is personal preference. If your lane has two enemy ranged champions, Doran's Blade really isn't going to do much for you. But, it is personal preference as far as I'm concerned.
I grab my boots after either my B.F. Sword or Vampiric Scepter. After sheen, I'll upgrade to either Boots of Swiftnessor Mercury Treadsor even Berserker's Greavesobviously depending on the situation.
Next I add more DPS via an Infinity Edgeand The Black Cleaver. Wukong's Ult has a 1:1 ratio on TOTAL AD, so stack it up and spin to win! Also, don't forget to upgrade your Sheen to a Trinity Force. While TriForce may be lackluster on some champions, at level 18 Wukong has 108 base damage, meaning that Triforce will add a total of 162 damage on proc. Very decent.
Finally, and if the game isn't over yet, I'll add a Force of Natureas my last item to help beef me up a bit and give me that extra move speed.