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Wukong Build Guide by Kripture

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Not Updated For Current Season

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League of Legends Build Guide Author Kripture

Wukong Solo Top "Improve Your Skills"

Kripture Last updated on May 4, 2012
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Ability Sequence

2
4
7
9
12
Ability Key Q
3
10
14
17
18
Ability Key W
1
5
8
13
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
2/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Welcome to my guide about Wukong, The Monkey King. In my opinion he is one of the best solo top champions out there, mainly because of his high early game dmg and because of his ability to use his decoy to get out of hot situations.


Guide Top

Runes

"Greater Mark of Strength" - This rune just adds on to Wukong's already high early game dmg, alowing him to push the enemy back even quicker, or if your lucky, pick up the kill.

"Greater Seal of Resilience" - This rune helps Wukong survive those early game fights. To inflict more damage.

"Greater Glyph of Shielding" - You can never go wrong with MR.

"Greater Quintessence of Desolation" - This just basically allows Wukong to inflict more dmg.


Guide Top

Items

"Ionian Boots of Lucidity" - Really helps with your CDR so you can spam your Q.

"Trinity Force" - This Item is a MUST HAVE for Wukong. All of the stats on it can be used by him and is really helpfull early-mid game.

"Warmog's Armour" - This item really helps him become more tankier, and he is gonna need it if you intend to get in the middle of the battle which you are going to be doind with your ultimate "Cyclone"

"The Black Cleaver" - Since your Q already reduces their armour, when it is on cooldown you will still be able to keep the enemy's armour down with just your basic attacks. It is also nice to have the attack damage and speed that it gives.

"Atma's Impaler" - Since you have Warmog's Armour it would only seem logical if you gained some attack off of your high health. It's also nice to get the armour and crit chance off of it as well.

"Youmuu's Ghostblase" - Now for this item slot i ussualy keep open for a situation item for example, if they are heavy on the AP side then i would get FoN but if they were heavy on the AD side then i would get thornmail and if it was balanced then i would just get another damage item.


Guide Top

Skill Sequence

E -> Q -> W -> Q -> E -> R -> Q -> E -> Q -> W -> R -> Q -> E -> W -> E -> R -> W -> W

You are going to want to max out your Q "Crushing Blow" first, because since it reduces their armour by 30% it allows you to do more damage.

The second ability that you are going to want to max out is your E "Nimbus Strike"because this allows you to close the gap between you and your enemy and it also does a decent amount of dmg and it increases your attack speed.

The last ability that you will max out is your W "Decoy", this ability allows you to get out of ganks pretty easily and to trick your enemys in which direction you ran off in.


Guide Top

Summoner Spells

Ghost and Exhaust is a personal favourite for melee dps becaus if you activate them both at the same time then it allows you to attack them at the speed as if they were standing still.

Ghost- This is really helpfull, it can be used for engaging in a fight or escaping from one.

Exhaust - A must have for a melee dps because it slows the targets movement speed and attack speed which allows you to greatly outdamage your oppenent.


Guide Top

Abilities Summary

Crushing Blow - Wukong's next attack deals additional physical damage and reduces the enemy's Armor for a short duration.

Wukong's next attack deals 30/60/90/120/150 (+ ) physical damage and reduces the enemy's Armor by 30% for 3 seconds.

Mana Cost 40