Wukong Build Guide by tumbalumba
Champion Build: Wukong
| Health | 2165 |
| Health Regen | 16.8 |
| Mana | 886 |
| Mana Regen | 18.6 |
| Armor | 102.3 |
| Magic Resist | 112.8 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 361.6 |
| Attack Speed | 20.994 |
| Crit Chance | 15%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 12% |
| Spell Vamp | 0 |
| Armor Penetration | 84.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 20% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Your Q decreses the enemy armour by 30% combined with you masteries 40% and with the last whisper 80% plus you have 100 Flat Armour Penetration. Lests say you engage in combat with their AP Carry who has 60 Armour 1st your attacks reduce 48 and after 100 you enemy will have -88 AR which turns yours 350 damage into 726 damage and if you get lucky with a crit its gonna be around 1.5k damage and it affects all of your spells just not W its and AP ratio spell. Wukong is a carry disruptor as some have sad. When a team fight ocurs use E on their carry folowed by Ghostblade and Q one or 2 strikes and their carry is dead then you ult into other enemies to knock em and do heavy damage. Your W is one of the best escape tools useing it in a bush is allways a secured escape. Just not when the enemy has karthus or you have a ****tone of DoTs on you.
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