Wukong Build Guide by stratocaster
Not Updated For Current Season
Not Updated For Current Season
Hi guys this is my wukong build i think you will use my build and i hope it would help to you
In the Plague Jungles, Kong ruled as king. He could wield a unique, natural form of magic and he was driven by zealous ambition. The Plague Jungles were the ideal setting for fostering his growth - he thrived on challenges and flourished in adversity. However, when he had surmounted every obstacle and defeated every opponent, he grew restless. Worried that there was nothing left to overcome, he sought counsel with the monkey sage who lived behind the Grand Waterfall. The sage told him a tale of hairless monkeys to the north who, with wits and strength, bent the world to their will. Kong was overjoyed at the prospect of such worthy competition, and he immediately set out to the north, hoping that the sage's story was true.
Traveling north, he crossed the Southern Wastes and then the Great Barrier. Unaware of the League, he arrived outside the Institute of War where he found Master Yi in meditation. Kong was eager to test the strength of these northern warriors, so he challenged Yi to a duel. Intrigued by Kong, Yi decided to humor him. Within moments of his first strike, Kong knew he was no match for Yi. To be the best, he would need a mentor. He asked Yi to take him as a pupil and to show him the wonders of the northern lands. In return, he would honor Yi by becoming the greatest warrior Runeterra had ever seen. Admiring his passion, Yi agreed, but only under the condition that Kong would one day teach the lessons of Wuju to a pupil of his own. In the spirit of this agreement, he renamed Kong Wukong, and gave him a weapon suited to his unusual nature - an enchanted staff that the young Doran had crafted. The weapon was an unrivalled masterpiece. After rigorous training, Wukong joined the League of Legends to fulfill his promise and show the world the true power of Wuju.
"The first step to wisdom and greatness is realizing how little you know." –- The first lesson of Master Yi
■Leading with Crushing Blow will reduce the opponent's armor, increasing your physical damage.
■Autoattacking once before Crushing Blow will allow you to get 2 hits in the space of one.
■Both Nimbus Strike and Cyclone allow Wukong to close the gap between him and his target.
■Using Decoy is an effective way of escaping and chasing down enemy champions.
■By pressing "stop" [default key: S] you can pretend that you have used Decoy to make your opponents think that you are the decoy.
■His basic harass method is closing the gap with Nimbus Strike then autoattacking and then activating Crushing Blow to reset your autoattack timer and then Decoy out to avoid being counter harassed.
■ Crushing Blow works on towers.
■If a turret targets you, you can use Decoy and have a 50% chance to have the turret target the decoy.
■This can be useful if you turret dive or poke an enemy champion at their turret
■General team fighting with Wukong should aim to persist in the fight as long as possible utilizing his skills multiple times while also disrupting the enemy team and not getting focused down. Such an approach is to use Nimbus Strike to close on a dangerous enemy, autoattack, use Crushing Blow for another attack, and then immediately use Decoy since enemy CC and burst may be headed your way. While stealthed, you can back off and reposition yourself. Then re-enter the fray with another Nimbus Strike and another Crushing Blow before activating Cyclone to disrupt their team as they come after you knowing you don't have Decoy available. After Cyclone finishes, you should be close to having Nimbus Strike ready again to chase down an enemy or smartly target to aid your escape
■ Sheen and later on Trinity Force synergizes with Crushing Blow will lead to a suprising amount of burst damage.
■If spread out enough, you can get two Sheen hits when you dash in with a Nimbus Strike -> Crushing Blow combo.
■Getting the Phage first is also viable as the slow is very helpful for Wukong.
■In general, building defensive items with Trinity Force works well on Wukong.
■With Trinity Force, Sunfire Cape, and Banshee's Veil all giving health, Atma's Impaler is a great late game item on Wukong to leverage his defenses into more offensive power.
Pros / Cons
-Amazing juking (Decoy)
-Excellent ulti for teamfights
-No hard CC(AoE Knockup is good though)
-Not as sustainable(compared to TankyDPS) in teamfights but makes up in damage
How to play WuKong
Using your Decoy effectively is the difference between a decent WuKong and a great WuKong.
Things to consider:
- Decoy CANNOT be used to dodge spells and AoE, but skillshots such as Bandage Toss can be avoided.
- Decoy can be used to set off Caitlynn's Traps, do so by running up to a trap and turning around; dropping your Decoy down as you turn.
-As seen in the Champion spotlight, you can fake a Decoy by hitting the S key on your keyboard and staying still for 1.5 seconds, afterwards use your decoy and get away safety.
-Your ulti should not be used as an initiation, in a team fight try to wait on using your ulti until 2 or more people are low on health. Using your ulti as an AoE crowd control can be game changing