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Wukong Build Guide by zerby

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author zerby

Wukong top solo guide

zerby Last updated on November 4, 2012
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Ability Sequence

2
8
10
12
13
Ability Key Q
3
14
15
17
18
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 8

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

I made this guide cuz all the wukong guides are to much ad.
Wukong is a off-tank so he need tank items with some damage.
This is my first time i made a guide so i hope it will be helpful and you can use it. I really love to play with wukong he's very fun and can nearly always escape. I hope you can give me some feedback and help me make the guide better. It's only text because you just need to read it to understand wukong. Most people think how longer the guide how better, it isn't true.
PS: Sorry for my bad English.


Guide Top

Runes

For runes you need some armor penetration and attack damage to boost your ult.
And you need some armor and magic restistance so you have some defence in early game. Because in early game you first build some damage.


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Items

The items are very tanky because you do already very much damage with wukong so you don't really items for it. Force of nature isn't really needed you can also build it in a atma's impaler or maw of malmortius depending how strong the enemy team is and how hard the carry is fed. Also buy ALWAYS sight wards and potions during the first 10-20 minutes or after you have pushed the tower. I always buy 3 health potions and a ward but if i'm against a very strong champion who can heal himself buy 5 health potions and 3 mana potions so you can use the hole time your combo.


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Summoner Spells

You really need ghost it's very important you can always get away if you use you're clone and ghost. I wouldn't take flash it isn't very necessary. Ignite can you change in teleport depending on the opponent in top.


Guide Top

Counter champions

If you are in ranked and you need to play top against Lee Sing or Olaf, i advice CHANGE OF LANE you really can't win it or he must be very bad. If you really need to fight against one of them turret huge the hole time and use you're clone only when they attack you at the tower. Buy also a lot of potions and don't ask the hole time for ganks because you only take time of the jungler to gank other lanes.


Guide Top

Combo

You're combo is very easy:
nimbus strike + crushing blow + cyclone
If you're near the target start first with crushing blow so nimbus strike does more damage.