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Yorick Build Guide by kittensinabox

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author kittensinabox

Yorick the Gravedigger - Undying Solo Top

kittensinabox Last updated on November 15, 2012
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Ability Sequence

3
8
10
12
13
Ability Key Q
1
14
15
17
18
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 29

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 1


Guide Top

Introduction

So hey there and welcome to my guide to Solo Top Yorick. This is my first real guide so just bear with me if I leave out some things or forget to explain certain aspects of the guide. Feel free to comment and stuff with questions and what not.


Guide Top

Runes

So for runes we have damage marks because Yorick is AD, armor seals because most solo top champs are AD, CDR glyphs because most of your damage comes from abilities, and life steal quints for sustain. There isn't much else to say about it. Although AD or mov speed quints would work well too on him but I like my life steal ones IMO.


Guide Top

Masteries

With Yorick's masteries I basically just try to get the most damage out of them as possible with AD, AS, CDR and lifesteal. You could also go for tanky masteries but when I play Yorick I go more for damage than durability.


Guide Top

Items

With my build I try to get the most out of Manamune as possible with Trinity Force and Frozen Heart, which will get your mana up to 3k by level 18 with full stacks, giving you 60 bonus damage from the Manamune passive. The Sheen, and later Trinity Force, buff works really well with Omen of War, giving you a lot of damage in one ability. Zeke's Herald's CDR, and life steal work well to increase your sustain and allow you to use your abilities. I end the build with a Guardian Angel because Yorick tends to get focused if you rush in and burst down the enemy AD carry or AP mid champ, and the added armor and magic resist is a good extra defense.


Guide Top

Skill Sequence

There isn't really that much order to Yorick's abilities. You should start with Omen of Pestilence, then Omen of Famine immediately after, and then use Omen of War once you're close enough. After that just AA them as much as you can and use your abilities as much as you can. Omen of Death can usually be cast on yourself for added damage or taking out turrets but in team fights always ult the AD carry. Even an underfed AD carry can deal damage and will get focused, and once they're dead the enemy team will most likely forget about them and when they come back he/she will be free to shred them.


Guide Top

Summoner Spells

With my summoner spells I go for Exhaust and Flash. Exhaust is a very useful spell while laning and in team fights with it's slow and damage reduction. And then Flash for escapes and when the enemy flashes after you exhaust them. Ignite is useful too but I feel like you do enough damage on your own and all you really need is ways to get up close to people to do that damage and keep them from running away.


Guide Top

Summary

So this is my guide, haha, I hope you guys liked it. I like to keep things short and simple so don't go commenting about how short it is. Thanks for reading.