It reminded me of Dust an elisian tail, and it seemed like a worst game until they showed the battle system. I'm guessing it has the potential to be a really unique system if there is a lot of synergy between skills, so that you actually have to combo to deal damage.
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This is looking really interesting. I love the art-style and character design, especially that of the shaman and turban dude. I loved that part of Skullgirls too, I'm just not really that big into fighting games.
The game seems to have a lot of interesting ideas. What I'm most concerned with is the combat system. It seems to favor form over function, which with gorgeous animation could be okay, but I'm worried it's gonna be mindless.
And unlike other campaigns *cough*shenmue*cough* they're completely transparent with how the funding is gonna work.