Passive: Longsuffering
- If in battle for more than 20/15/10 seconds gain 20/30/40 AR
Q - Wandering Sword
- Dash forward damaging all enemies for 60/90/130/170/210 +.3 AD stunning them for .5 seconds
- After a 1/.75/.5/.25/0 pause he dashes back to his original place dealing the damage and stun
- Stun does stack if it is applied again before it wears out
- If action is taken during the first dash the second is cancelled
- Does not pass through terrain
- Range 700
- CD 13/12/11/10/9
W - Discpline of the Master (toggle/Switch)
- Fury: Your next hit will be a critical
- Peace: Dodge the next incoming AA
- CD is 13/9/7/5/3
E - Joy of War
- Every kill will temporarily increase his AD and AR by 1/2/3/4/5 stackable 10 times
- Last for 4 seconds and is refreshed on kill
- If the kill is an enemy permanently increase AD and AR by 3
R - Redemption
- Heal 10/20/30% HP on an incoming fatal blow
- Channels for .75 seconds
- CD is 150 seconds
Probably OP. Deal with it ^_^
[quote=Read]Passive: Longsuffering
- If in battle for more than 20/15/10 seconds gain 20/30/40 AR
Q - Wandering Sword
- Dash forward damaging all enemies for 60/90/130/170/210 +.3 AD stunning them for .5 seconds
- After a 1/.75/.5/.25/0 pause he dashes back to his original place dealing the damage and stun
- Stun does stack if it is applied again before it wears out
- If action is taken during the first dash the second is cancelled
- Does not pass through terrain
- Range 700
- CD 13/12/11/10/9
W - Discpline of the Master (toggle/Switch)
- Fury: Your next hit will be a critical
- Peace: Dodge the next incoming AA
- CD is 13/9/7/5/3
E - Joy of War
- Every kill will temporarily increase his AD and AR by 1/2/3/4/5 stackable 10 times
- Last for 4 seconds and is refreshed on kill
- If the kill is an enemy permanently increase AD and AR by 3
R - Redemption
- Heal 10/20/30% HP on an incoming fatal blow
- Channels for .75 seconds
- CD is 150 seconds
Probably OP. Deal with it ^_^[/quote]
- If in battle for more than 20/15/10 seconds gain 20/30/40 AR
Q - Wandering Sword
- Dash forward damaging all enemies for 60/90/130/170/210 +.3 AD stunning them for .5 seconds
- After a 1/.75/.5/.25/0 pause he dashes back to his original place dealing the damage and stun
- Stun does stack if it is applied again before it wears out
- If action is taken during the first dash the second is cancelled
- Does not pass through terrain
- Range 700
- CD 13/12/11/10/9
W - Discpline of the Master (toggle/Switch)
- Fury: Your next hit will be a critical
- Peace: Dodge the next incoming AA
- CD is 13/9/7/5/3
E - Joy of War
- Every kill will temporarily increase his AD and AR by 1/2/3/4/5 stackable 10 times
- Last for 4 seconds and is refreshed on kill
- If the kill is an enemy permanently increase AD and AR by 3
R - Redemption
- Heal 10/20/30% HP on an incoming fatal blow
- Channels for .75 seconds
- CD is 150 seconds
Probably OP. Deal with it ^_^