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Seraph's Embrace


Item

Seraph's Embrace


Total Price: 3000

Recipe Price: 0


80 Ability Power, 1000 Mana. UNIQUE Passive: Awe: Gain Ability Power equal to 3% of your maximum Mana. Refunds 25% of Mana spent.
UNIQUE Active: Mana Shield: Drains 20% of your current Mana to shield yourself for an equal amount + 150 for 3 seconds. 120 second cooldown.



Seraph's Embrace is obtained by gaining full Mana Charge on Archangel's Staff (750 bonus Mana).




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1
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Delliksan (1) | February 1, 2014 12:07pm
Guin Mungo wrote:

If I am playing Singed and am constantly casting poison trail would that could as one spell being cast or would it just check every 3 secs to see if I am spending mana?

Just wondering if I need to turn the trail off and back on to get the extra mp's.

If you leave Singed's poison trail toggled on, you will get bonus mana every 3 seconds.
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IcyAuron (23) | February 9, 2013 4:01pm
xdevil911 wrote:

Every game I try to get this item but I always get up to about 170 - 250 charge on the Archangel's Staff when the game ends. Does anyone know how to get it to full charge before the end of a game? Maybe I'm just not doing something right or not buying it early enough but still I would like to know how to get it to full charge before a game ends.


You don't have to hit anything with it, just cast a spell (/be spending mana now). If you're playing a champ with any skill shots, you can shoot them while you're in the base, or headed back down the lane, and get some extra mana that way. Just be spending mana as often as possible if you're mostly focused on building it up.
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xdevil911 | February 7, 2013 5:34am
Every game I try to get this item but I always get up to about 170 - 250 charge on the Archangel's Staff when the game ends. Does anyone know how to get it to full charge before the end of a game? Maybe I'm just not doing something right or not buying it early enough but still I would like to know how to get it to full charge before a game ends.
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cutter | January 28, 2013 9:01am
Princee50 wrote:

What is an AAS

Arch Angel's Staff.
Also to others it was changed to whenever you spend mana so now it does work with Singed.
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Princee50 | January 24, 2013 4:24am
What is an AAS
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Princee50 | January 24, 2013 4:21am
what is the bonus mana cap
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Nighthawk (677) | January 20, 2013 8:31am
No, if you are playing Singed you won't need to turn off the poison trail in order to get the bonus, because you are constantly spending mana while poison trail is on.
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IcyAuron (23) | January 20, 2013 8:17am
Mababao wrote:



I just checked. While on Anivia, get your Tear/AA when you already have Glacial Storm. Just sit on base and activate R. You'll see the mana bonus grow in steps of 4, uninterrupted. If your team can afford 188 sec of you doing nothing, and I'm against it, you'll have capped the 750 bonus. If you rush AA skipping Tear, you'll have Seraph's after 188 sec. For a better use of time, go spam your mana on minions and champs. Or better, just play along and have fun.


Then they've since changed the way the item works. Back when I used to get it (pre-Seraph's Embrace, season 2, and when it used to give +25 mana regen), you had to cast a spell, not just be spending mana. That's good to know, though. Makes it even easier to increase the bonus mana with Anivia.

As for why you aren't noticing an increase in max mana, Seraph's Embrace doesn't give you any more mana than a fully stacked AAS. They just change the amount of mana it gives you in the base stats, and remove the bonus mana part of the item.
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Mababao | January 15, 2013 7:32am
IcyAuron wrote:



I've never played Singed, so I'm not sure how his spells operate, however, if it's a toggle, both the on and off "casts" count as casting a spell. The item has a CD of 3 secs, and you can gain bonus mana every three seconds. Toggling spells such as Glacial Storm off give you bonus mana regardless if the item is on CD or not.


I just checked. While on Anivia, get your Tear/AA when you already have Glacial Storm. Just sit on base and activate R. You'll see the mana bonus grow in steps of 4, uninterrupted. If your team can afford 188 sec of you doing nothing, and I'm against it, you'll have capped the 750 bonus. If you rush AA skipping Tear, you'll have Seraph's after 188 sec. For a better use of time, go spam your mana on minions and champs. Or better, just play along and have fun.
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Mababao | January 15, 2013 7:06am
Hi all, not obvious how the mana bonus stacks in the Seraph's.
My Anivia was about ~2800 mana when AA Staff was almost at 750 cap mana bonus.
The instant AA turned into Seraph's, the new item shows 1000 bonus, but this bonus didn't appear in my stats.
It seems that the logical path is Tear -> +250 + 750 (fully capped-charged)total bonus 1000, AA -> +250 + 750 (the bonus is still 3sec-ticking if you didn't reach 750 cap yet) total bonus 1000, -> Seraph's 1000 total. It may happen that you already have the total 1000 mana bonus of Seraph's if you already capped Tear's bonus. The difference between the Tear->AA->Seraph's will be the other stats besides mana. Telling this for those guys, like me :-\, thought on have a huge instant leap of 1000 extra mana.
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IcyAuron (23) | January 14, 2013 8:34pm
PsiGuard wrote:

Actually no, Anivia is unique in that regard. Toggling Poison Trail does not count as a spellcast. It'll check every 3 seconds to see if you're spending mana though.


There you go, Guin Mungo. We both learned something.
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PsiGuard (881) | January 9, 2013 9:04pm
Actually no, Anivia is unique in that regard. Toggling Poison Trail does not count as a spellcast. It'll check every 3 seconds to see if you're spending mana though.
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IcyAuron (23) | January 9, 2013 8:51pm
Guin Mungo wrote:

If I am playing Singed and am constantly casting poison trail would that could as one spell being cast or would it just check every 3 secs to see if I am spending mana?

Just wondering if I need to turn the trail off and back on to get the extra mp's.


I've never played Singed, so I'm not sure how his spells operate, however, if it's a toggle, both the on and off "casts" count as casting a spell. The item has a CD of 3 secs, and you can gain bonus mana every three seconds. Toggling spells such as Glacial Storm off give you bonus mana regardless if the item is on CD or not.
1
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Guin Mungo | January 7, 2013 8:06am
If I am playing Singed and am constantly casting poison trail would that could as one spell being cast or would it just check every 3 secs to see if I am spending mana?

Just wondering if I need to turn the trail off and back on to get the extra mp's.
1
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IcyAuron (23) | December 29, 2012 5:17pm
WormsTam wrote:



how to hit the bonus mana cap though?


Same way AAS's always operated: Cast spells.
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WormsTam | December 26, 2012 8:25am
IcyAuron wrote:


Once you hit the bonus mana cap, it transforms in Seraph's Embrace, free of charge, without even needing to be at the shop. :)


how to hit the bonus mana cap though?
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IcyAuron (23) | December 13, 2012 2:25pm
Zonacain wrote:

This item makes AA staff a viable item on just about every AP champion who uses mana.


AAS was always viable on AP champs who use mana. The mana regen on this got nerfed from +25 to 10, so if anything, the mana aspect of this item is worse. The shield is a nice addition, but this isn't a massive enough change to suddenly make it "viable."

Costakis96 wrote:

how you get special items?

Once you hit the bonus mana cap, it transforms in Seraph's Embrace, free of charge, without even needing to be at the shop. :)
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Costakis96 | December 12, 2012 7:33am
how you get special items?
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Zonacain (1) | December 11, 2012 5:35pm
This item makes AA staff a viable item on just about every AP champion who uses mana.
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Dante9934 | December 6, 2012 12:15pm
This will help for the champs with poor CD trying to escape nasty ganks (except kat since she has no mana D:).
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IcyAuron (23) | December 5, 2012 6:33pm
Can't wait to see some double mana shield action on Blitz.
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MysticalMarc (1) | December 5, 2012 7:58am
Once you capped the 750 mana with the Archangel's Staff, you get the Seraph's Embrace wich is amazing :)