Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Home // News // Teamfight Tactics Patch 14.1 – New Year, New Terror Twitch
#

Teamfight Tactics Patch 14.1 – New Year, New Terror Twitch

Find out more about the first patch of the year in Teamfight Tactics along with comments on how the meta is shaping up (links to OP comps too!).

Welcome to the first patch of the year for Remix Rumble. The last patch ended up not in the best of spots, as the spam of Sentinel Ahri comps or players open forting Stage 2 every single game did not make for a fun winter break.

Fortunately, both of these two issues are getting solved (in a way) and a ton of the less popular units/lines are receiving heavy buffs.

Expect the metagame to change heavily in the coming days, we have comps like Karthus/Akali, Disco TF, or Twin Terror Twitch terrorizing the lobbies. Without further ado, let’s get into the changes!



The most significant System changes for TFT Patch 14.1

A lot of new Portals are coming for Patch 14.1! A few are returning ones with new additions that will spice things up in-game. Also, odds for rarer portals are increased too.

Streaking is nerfed (especially loss-streaking at Stage 2) - Essentially you will need more wins or losses to get the same amount of gold. This will nerf mostly people intentionally open forting (no units in the board) to get easy econ.

Country Emblem is now craftable with Spatula + Negatron Cloak - Jazz is taken out of the pool.

No more restriction for 1/2/3-cost Headliners (rerolls are back) – Changes to the Headliner rules allow for this. However, the restriction rule still applies for 4-cost Headliners (4 copies) and 5-cost Headliners (3 copies).

Trait changes for TFT Patch 14.1

Buffs are the name of the game for this patch, especially Executioners which have been critting every server over.

As expected in life, to have winners you need to have losers, gladly, Sentinel being on the losing end is an exchange I would take any day of the week.

The Winners

8-Bit, Executioner, Hyperpop, Spellweaver, Emo, Guardian, Jazz.

The Losers

Country, Dazzler, EDM, K/DA, Crowd Divers, Pentakill 10, True Damage 9.

  • 8-Bit AD per Stack: 4.5/7.5/12% ⇒ 5/9/14%
  • Crowd Diver Bonus Damage: 5/30/60% ⇒ 12/30/50%
  • Dazzler enemy damage reduction: 15% ⇒ 10%
  • EDM Jax Spell Frequency: 7 ⇒ 8 sec
  • EDM Spell Effectiveness: 80/100/110/125% ⇒ 90/100/110/130%
  • EDM Frequency Reduction: 0/0/1/2 ⇒ 0/0/1/1 sec
  • Emo Mana Reduction: 20/25/30% ⇒ 20/30/40%
  • Emo Mana on Ally Death: 10/20/25 ⇒ 20/30/40
  • Emo 6 Piece Bonus AP: 20 ⇒ 10
  • Executioner base Critical Strike Damage: 5/25/45% ⇒ 5/15/30%
  • Executioner max Critical Strike Chance: 15/35/55% ⇒ 25/100/200%
  • Guardian max HP Shield Amount: 25/40/60% ⇒ 25/45/70%
  • Heartsteel NEW: Raise the Stakes! - Now after every 4 turns, you can cash out like normal OR you can choose to raise the stakes. If you do, your box turns golden and you are in high risk mode. You gain double the hearts, but if you win a combat, you lose 50% of your current total. If you manage to lose 8 times in a row, gain an additional 80 bonus hearts.
  • Heartsteel base Heart Rate: 100/250/600/1000% ⇒ 100/225/550/1000%
  • Hyperpop Mana Per Cast: 3/5/7/10 ⇒ 5/10/15/20
  • Jazz max HP Per Trait: 1.5/2/3% ⇒ 1.5/2.5/4%
  • Sentinel Base Armor & MR: 16/35/60/125 ⇒ 16/35/55/100
  • Spellweaver changed the 10 piece (Prismatic) to a 9 piece (Gold)
  • Spellweaver base AP: 20/35/60/200 ⇒ 20/35/70/120
  • Spellweaver AP per cast: 1/2/3/10 ⇒ 1/2/3/4

Units – TFT Patch 14.1

1-Cost

Annie TFT

Annie Reroll is sooo back

Only buffs here, these are the most notable ones: Annie, Olaf, and Yasuo. Why so? All of these units are doing well in terms of stats, and even have their own reroll comp to their name.

One low-key huge change is the buffs to the Disco units: Nami and Taric. Let’s say that Disco should be grooving way more in the earlier stages.

2-Cost

Kayle TFT

Same as the previous section, only buffs in here too. The most notable for the 2-costs: Bard (Jazz reroll is back at it), Kayle, and Kai’Sa.

On the smaller side of changes, there is a small adjustment to Twitch. The thing is that with the buffs to Executioner, if you follow the meta, Twin Terror Twitch rose to become the single most OP comp (seriously, play it if you can).

3-Cost

Ekko TFT

The almighty Ekko is finally receiving a nerf. He's getting a nerf to his stun duration, not much. Is this change stopping Ekko? Don’t believe so.

The rest are big damage buffs to both Mordekaiser and Lux. These two units are doing quite well in this patch, especially EDM Lux which has taken over the spot as the go-to EDM unit.

On the smaller side of changes, there are buffs to Lulu, Miss Fortune, and Neeko.

Sidenote: Don’t sleep on 3-cost reroll, they are dominating with Samira, Riven, Vex, and Yone.

4-Cost

Karthus TFT

There was one unit that dominated the entirety of the winter break. Yeah... it's Ahri, the good news is that she’s getting gutted.

The rest of the changes are buffs and nerfs to Caitlyn/Poppy, these are the most notable ones:

  • Karthus – The biggest winner, he’s dominating every server with his 7 Pentakill comp plus Akali
  • Twisted Fate - Discos are BIG in this patch, and in the forefront is TF
  • Caitlyn – Ability damage going down by quite a bit, she’s still really good with 8-Bit
  • Viego – The extra AD% makes his Pentakill ramping go BRRR. He’s not quite Karthus level, but, still a great unit

5-Cost

Lucian TFT

A big nerf to Qiyana (way less damage, item farming is nerfed), and a minor one to Sona’s attack speed form (not big deal).

In terms of buffed units, Sona (AP and Heal form), Lucian and Ziggs are getting significant changes. Lucian buff made him a unit that is finally played, and not a Jazz trait bot. Ziggs and Sona’s are buffed, but not as much.

  • Lucian AD: 65 ⇒ 70
  • Lucian Arpeggio Shot AD%: 55/55/1000% ⇒ 60/60/1000%
  • Lucian Arpeggio spell now correctly scales with attack speed
  • Qiyana Sample & Remix AD%: 500/500/1000 ⇒ 470/470/1000%
  • Qiyana Sample & Remix Itemless additional True Damage: 75% ⇒ 60%
  • Qiyana Sample & Remix number of Items Copied: 1/2/3 ⇒ 1/1/3
  • Sona The Drop Kinetic (Heal Form) Heal per auto: 4/7/100% ⇒ 5/8/100%
  • Sona The Drop Ethereal (Attack Speed Form) AS per Auto: 25/35/500% ⇒ 20/30/500%
  • Sona The Drop Ethereal (Attack Speed Form) AS on Cast: 125/175/777% ⇒ 100/150/777%
  • Sona The Drop Concussive (Damage Form) AP per auto: 2/3/100 ⇒ 3/4/100
  • Ziggs AS: 0.8 ⇒ 0.85
  • Ziggs Chaos Theory smaller bomb Damage: 70/105/400 ⇒ 90/135/500

Items changes for Patch 14.1

The biggest nerfs are for Red Buff (bonus Damage nerfs), Blue Buff (bonus damage on takedown lowered), and True Damage Emblem (bling bonus removed).

The rest of the item changes are mostly buffs. A few to highlight: Bloodthirster grants AP, Gargoyle Stoneplate now grants HP too, and Evenshroud shreds even harder.

Here’s the complete list of changes.

  • Adaptive Helm Front Row Armor & MR: 35 ⇒ 40
  • Adaptive Helm Back Row Bonus AP: 15 ⇒ 20
  • Archangel’s Staff AP per 5 Seconds: 25 ⇒ 30
  • Bloodthirster now also grants 15 AP
  • Blue Buff bonus Damage on Takedown: 10% ⇒ 8%
  • Dragon’s Claw HP Increase: 5% ⇒ 10%
  • Evenshroud Armor & MR for 10 seconds: 20 ⇒ 25
  • Gargoyle Stoneplate now also grants 100 HP
  • Hextech Gunblade base AD & AP: 10 ⇒ 15
  • Ionic Spark now also grants 200 HP
  • Jeweled Gauntlet AP: 30 ⇒ 35
  • Morellonomicon now also grants 15% Attack Speed
  • Rabadon’s Deathcap AP: 60 ⇒ 50
  • Rabadon’s Deathcap bonus Damage: 8% ⇒ 20%
  • Red Buff Bonus Damage: 8% ⇒ 6%
  • True Damage Emblem Bling Bonus removed

Oh! and here is the Radiant Items list to match. Let’s say most of the buffed items should be way more attractive options.

  • Jak'Sho the Protean (Adaptive Helm) Armor & MR: 45 ⇒ 60
  • Urf-Angel's Staff (Archangel) AP per 4 seconds: 35 ⇒ 40
  • Blessed Bloodthirster also grants 30 AP
  • Dragon's Will (Dragon Claw) HP Increase: 8% ⇒ 18%
  • Dvarapala Stoneplate (Gargoyle) now also grants 250 HP
  • Dvarapala Stoneplate (Gargoyle) base Armor & MR: 30 ⇒ 50
  • Hextech Lifeblade (Gunblade) AD: 10 ⇒ 30
  • Hextech Lifeblade (Gunblade) AP: 40 >> 50
  • Covalent Spark (Ionic Spark) now grants 400 HP
  • Glamorous Gauntlet (Jeweled Gauntlet) AP: 55 ⇒ 65
  • More More-ellonomicon also grants 25% Attack Speed
  • Rabadon's Ascended Deathcap AP: 110 ⇒ 70
  • Rabadon's Ascended Deathcap bonus Damage: 12% ⇒ 50%
  • Crest of Cinders (Red Buff) AS: 70% ⇒ 60%
  • Crest of Cinders (Red Buff) Bonus Damage: 10% ⇒ 8%
  • Royal Crownshield (Crownguard) starting Shield: 40% ⇒ 50%
  • Legacy of the Colossus (Steadfast Heart) base Damage Reduction: 9% ⇒ 12%

Augments changes for Patch 14.1

The good, the bad, and the completely forgotten augments. Overperforming ones like Cybernetic Bulk and Little Buddies are getting the Nerf hammer. The rest of the changes are mostly buffs.

  • Cybernetic Bulk I/II/III HP: 222/333/555 ⇒ 200/300/500
  • Best Friends I AS & Armor: 10 ⇒ 12
  • Consistency has been Disabled
  • Help is on the Way Turns to wait: 6 ⇒ 8
  • Rolling for Days I Rerolls Granted: 8 ⇒ 9
  • Rolling for Days I can now show up 3-2 and 4-2
  • Stationary Support Turns to wait: 7 ⇒ 8
  • Crash Test Dummies Stun Duration: 2 ⇒ 1.25 seconds
  • Crash Test Dummies jump delayed to after initial enemy targeting
  • Expose Weakness (Executioner) Shred & Sunder: 40% ⇒ 30%
  • Extended Play (Punk) now grants 2 gold whenever a Punk champion is 2-starred.
  • Heroic Grab Bag Gold: 2 ⇒ 4
  • Little Buddies HP: 90 ⇒ 75
  • Ramping Rhythm (Rapidfire) starting Stacks: 3 ⇒ 4
  • Return on Investment Rerolls required: 18 ⇒ 16
  • Submit To The Pit (Mosher) REWORKED: now grants the benefits based on nearby allies at the start of combat. 5 ⇒ 3 stats.
  • Teaming Up II now can only show up on 4-2
  • Three’s a Crowd HP per 3-cost: 80 ⇒ 75
  • Binary Airdrop now specifies that it will grant a recommended item. (No functional change)
  • Tiniest Titan+ Gold: 8 ⇒ 15

For the complete set of changes you can check, Teamfight Tactics Official Patch Notes here.

For more content on the latest League of Legends and TFT updates, check our News section. You can also check the best guides for your champion, or look up your stats to know what to improve or showoff!

League of Legends Champions:

Teamfight Tactics Guide