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Commented
Posted a Comment: Jun 15th, 2013
"I miss
- Sorcerer's Boots
- Sunfire Cape
at least as optional/situational items.
And a note, not to take Mercury Boots + Spirit of Ancient Golem together (wasted tenacity)?
Keep up the good work!
Please add a bit more about current jungleling meta(smiteless blue, rush red -> gank, far"
Commented
Posted a Comment: May 9th, 2013
"Nice guide, but for an upvote you should correct the items (top & in item section): chain vest to armguards? Or do you suggest to sell it laters?"
Commented
Posted a Comment: Sep 7th, 2012
"
Item list in this build is a bit mixed up - as far as I remember Malady build was changed in the past (needed two daggers before?). Just scratch one dagger and for sure keep the Mercury boots.
"
Commented
Posted a Comment: Apr 15th, 2012
"{quote}"
Commented
Posted a Comment: Jan 30th, 2012
"I had to try it multiple times - if ya come from AD Sion you really have to change your tactics even though you command the same green monster..."
Commented
Posted a Comment: Nov 12th, 2011
"+1
nice build and decent description
I usually get the grenades earlier for the blind (lifesaver for allies/you + their AD will hate you) or stun if someone stands in front of your turrets.."
Commented
Posted a Comment: Oct 20th, 2011
"Nice guide + thanks for the Quicksilver sash tip - I was reading this 'cause Malz owned me last game ;)
IMO written like all guides should be - quite detailed, but not too long"