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HUD Update Thoughts?

Creator: Elusive Ferret June 3, 2015 1:04pm
Zoolandor
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Permalink | Quote | PM | +Rep July 21, 2015 6:45pm | Report
You are already looking in those areas most of the game anyways. I'm actually very pleased with it, and it looks a lot cleaner. Biggest plus is the addition of the damn time when I have to be somewhere lol.
Vapora Dark
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I ****ing hate the new HUD.
Janitsu
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It's still slightly bugged since some of the things aren't affected by hud scale


otherwise I love it :^)
Jovy
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oh my GOD NO NO I'm not READY yet D:

I just went into a custom to take a look at Secret Agent MF without even knowing the HUD was already up...
Vaan99
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I haven't played League in about 10 days and now tried to play on this patch. I entered ARAM just to have some fun as first game in a long time. When I entered the game I couldn't even recognize the game, HUD has way bigger impact than I thought it'd have, it was so confusing to play, also new map for aram and new announcer didn't help at all.

HUD seems so clustered, but my biggest issue with it is that all important parts of it: abilites, items, summoner spells are less noticeable and don't stand out as much as before, but just blend in the background with similar colour theme as HUD. What I'm trying to say is that RIOT somehow went completely 180Ā°on their words and promises with all new updates.

When they started changing map, their main goal was to make champions, ability effects and everything important stand out more and have terrain just blend in background as less important part of the game; yet with HUD update they did completely opposite, now everything is same and kinda hard to notice.

I probably haven't played enough and it's probably a bit better after you get used to it.
emoriam
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I like the addition of summoner spell cooldown timers on allies in the "tab-menu" but its overall design looks kinda messed up to me, not as clean and neat as before. Regardless of that I do like most things the update entails.

Btw, can't you change the notification on the ping anymore? I'd be able to recognize it because it's extremely small on my screen ...
Thanks to Ubnoxius for this sig!
Blian
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Permalink | Quote | PM | +Rep July 27, 2015 11:43pm | Report
is it just me or everything is so annoying about the new HUD? at least they could've kept the old one for those people who doesn't fancy this fancy HUD.

it will take a little while to get used to it that is for sure.
Ekki
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MungoGeri wrote:
1) I'd like to have the option to have the character stat window display constantly. It's a nice small window that shows the AD, AP, movement speed, etc.

You can have it always on by clicking on the helmet bottom left of your champion portrait. It's only the bottom half of the info that appears when you click "C", so clicking C enlarges it. I'll still complain that it's not activated by default.

Most stuff I don't like is just minor and can be easily fixed (color schemes, size of stuff), but the idea of having everything bottom right when the flow of the game is top right-bottom left is what makes the new HUD better.

Also, "everything is clogged" is just fear of change. It's not like you'll have a harder time finding your information, it's just that you have to get used to it being in a new place... And maybe some size issues. Rito already said the character portraits are going to get bigger, for example.
Elusive Ferret
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^ This, so much this. ^
I can't take back the words I never said
MungoGeri
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One of my favorite new additions is the death timers for enemy players being right on the main screen rather than having to hit Tab to see them.

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