It has gone to a good, happy place with a lot of other very nice software. In this magical land, the sky is made of AOL internet trial offer CDs. BonziBUDDYs swing from treetop to treetop, happily making Vines and Geocities webpages. Everyone plays copies of E.T. for the Atari 2600—it's their favorite game. The legacy client will live happily ever after here, surrounded by friends. Not dead. And never forgotten.
In other news, we've got two really big updates to address concerns players have about the client.
FIRST, we've finally got a date for the return of the Item Set Creator Tool. We're now aiming to bring the feature (which lets you edit item sets from the client without using a third party tool) to the PBE with patch 7.10. Barring any problems, it will then come to live servers soon after. We'll update you in the patch notes if anything happens to delay the tool's release further. Check the FAQ below for more details.
SECOND, beginning with patch 7.9 you'll finally be able to start new conversations and see which of your friends are online while in champ select. It'll all be accessible through the chat module in the bottom-right corner of the screen.
We’ve put together an FAQ to address some questions you may have:
What's the big deal about the new client anyway?
The updated client has been built from the ground up to use newer technology that allows us to develop features faster. Most importantly, it gives League a strong foundation it can stand on for many years to come—because we will support League for a LONG time. Since the beginning of open beta, we've shipped two big new features on the updated client: Practice Tool and Replays.
There are also a slew of quality-of-life improvements:
Pop out the message window, move it around wherever you want, and resize it freely
Automatically hide mobile or offline friends in a group on your friends list
Drag'n'drop to rearrange rune and mastery pages
Shift click to assign 9 runes at once
Ability to change in-game settings from the client
More control on sound settings tunings than in legacy
The work on the client's not done yet. We're hard at working on performance and stability improvements as well as new features. When we’re confident that it offers a better experience than the legacy client, we'll upgrade all players to use the new client.
Check out our previous beta update to learn more about why we're replacing the legacy client and our future plans for rolling it out.
There are some other things I don't like about the new client. Why replace it now?
We'd be ********ting you if we said we think the new client is 100% perfect. It's not. We've been listening to players' complaints and concerns throughout the process, and we're going to keep improving the new client after the legacy client is gone.
Here's a few concerns that we've heard from players which we'll be mindful of going forward:
The current design of our drop-down menus makes editing masteries take more clicks (and scrolling) when compared to legacy client. We'll think about how to solve the UX issues they've been causing.
The chat module covers up vital parts of the client, including the "confirm" button which lets players get into game. This can be solved by popping out the chat module and moving it wherever the player wants, but further work could probably be done here
Players are forced to wait until pick phase is over to choose their skin. This was not the case with the legacy client.
Champ search could be improved in a few different ways to let players sort the list how they want.
Profile is missing many of the "career stats" which were available in the legacy client. We've actually committed to rebuilding more stats into the client during upcoming work on the profile page.
Players dislike being unable to close or minimize the friends list. This could potentially be solved by allowing players to cover that area with other content.
The "first win of the day" timer should show the countdown down to the minute or second rather than just the hour.
We've heard this feedback (and more), and we take it very seriously. While we can't solve this stuff before we retire the legacy client, we will continue to improve the new client and take this feedback into consideration.
Who will be upgraded?
Everyone. You'll see a new screen that will highlight the upgrade process the next time you launch League. Once the upgrade process is complete, when you click on “LAUNCH," you'll launch into the new client.
Can I go back to using the legacy client after April 24?
No, the goal of the client rollout is to replace the legacy client. To learn more about why we're replacing the legacy client, check here.
I gave it a try before and it was too laggy / slow, why should I try it again?
Performance and stability has come a long way since the beginning of the year. We've also introduced a Low-Spec mode that automatically detects your specs and defaults to recommended settings to ensure a smooth experience. If you had trouble before, we're confident you'll have a better experience with our latest patch.
I liked item sets — why isn't the item set creator tool in the new client yet?
Initially, due to the low use of item sets, we hadn’t planned to bring it back with the new client and focus on making other areas better instead. However we’ve heard a lot of feedback and reconsidered our decision. The item set creator tool is now in progress, and we intend to ship it to PBE with patch 7.10. It could slip further—game development is spicy—but we'll keep you updated if it does.
In the meantime we still totally support item sets in-game (you don't lose your existing item sets when you update your client).
I have feedback to share, how do I submit to Riot?
If you run into technical issues / bugs, please use theicon at the bottom right of the client to submit a bug report.
What's next?
We will continue rolling out the updated client to more and more regions while keeping you updated of our plans as we move forward.
[quote=PsiGuard][center][url=/league-of-legends/forum/news/legacy-client-now-retired-41111][img=http://na.leagueoflegends.com/sites/default/files/styles/wide_medium/public/upload/retiringair_alt_1080_0.jpg?itok=B9943drE width=550][/url][/center]
[url=http://na.leagueoflegends.com/en/news/game-updates/features/legacy-client-now-retired]Starting today, the legacy client is officially retired.[/url]
It has gone to a good, happy place with a lot of other very nice software. In this magical land, the sky is made of AOL internet trial offer CDs. BonziBUDDYs swing from treetop to treetop, happily making Vines and Geocities webpages. Everyone plays copies of E.T. for the Atari 2600—it's their favorite game. The legacy client will live happily ever after here, surrounded by friends. Not dead. And never forgotten.
[center][embed=https://www.youtube.com/watch?v=8COlbBSFpkc][/center]
In other news, we've got two really big updates to address concerns players have about the client.
[b]FIRST, we've finally got a date for the return of the Item Set Creator Tool.[/b] We're now aiming to bring the feature (which lets you edit item sets from the client without using a third party tool) to the PBE with patch 7.10. Barring any problems, it will then come to live servers soon after. We'll update you in the patch notes if anything happens to delay the tool's release further. Check the FAQ below for more details.
[b]SECOND, beginning with patch 7.9 you'll finally be able to start new conversations and see which of your friends are online while in champ select.[/b] It'll all be accessible through the chat module in the bottom-right corner of the screen.
We’ve put together an FAQ to address some questions you may have:
[spoiler=What's the big deal about the new client anyway?]The updated client has been built from the ground up to use newer technology that allows us to develop features faster. Most importantly, it gives League a strong foundation it can stand on for many years to come—because we will support League for a LONG time. Since the beginning of open beta, we've shipped two big new features on the updated client: Practice Tool and Replays.
There are also a slew of quality-of-life improvements:
[list]
[*] Pop out the message window, move it around wherever you want, and resize it freely
[*] Automatically hide mobile or offline friends in a group on your friends list
[*] Drag'n'drop to rearrange rune and mastery pages
[*] Shift click to assign 9 runes at once
[*] Ability to change in-game settings from the client
[*] More control on sound settings tunings than in legacy
[/list]
The work on the client's not done yet. We're hard at working on performance and stability improvements as well as new features. When we’re confident that it offers a better experience than the legacy client, we'll upgrade all players to use the new client.
Check out our [url=http://na.leagueoflegends.com/en/news/game-updates/features/client-beta-update-2-replacing-legacy-client-1]previous beta update[/url] to learn more about why we're replacing the legacy client and our future plans for rolling it out.[/spoiler]
[spoiler=There are some other things I don't like about the new client. Why replace it now?]We'd be bullshitting you if we said we think the new client is 100% perfect. It's not. We've been listening to players' complaints and concerns throughout the process, and we're going to keep improving the new client after the legacy client is gone.
Here's a few concerns that we've heard from players which we'll be mindful of going forward:
[list]
[*] [b]The current design of our drop-down menus makes editing masteries take more clicks (and scrolling) when compared to legacy client.[/b] We'll think about how to solve the UX issues they've been causing.
[*] [b]The chat module covers up vital parts of the client, including the "confirm" button which lets players get into game.[/b] This can be solved by popping out the chat module and moving it wherever the player wants, but further work could probably be done here
[*] [b]Players are forced to wait until pick phase is over to choose their skin.[/b] This was not the case with the legacy client.
[*] [b]Champ search could be improved in a few different ways[/b] to let players sort the list how they want.
[*] [b]Profile is missing many of the "career stats" which were available in the legacy client.[/b] We've actually committed to rebuilding more stats into the client during upcoming work on the profile page.
[*] [b]Players dislike being unable to close or minimize the friends list.[/b] This could potentially be solved by allowing players to cover that area with other content.
[*] [b]The "first win of the day" timer should show the countdown down to the minute or second[/b] rather than just the hour.
[/list]
We've heard this feedback (and more), and we take it very seriously. While we can't solve this stuff before we retire the legacy client, we will continue to improve the new client and take this feedback into consideration.[/spoiler]
[spoiler=Who will be upgraded?]Everyone. You'll see a new screen that will highlight the upgrade process the next time you launch League. Once the upgrade process is complete, when you click on “LAUNCH," you'll launch into the new client.[/spoiler]
[spoiler=Can I go back to using the legacy client after April 24?]No, the goal of the client rollout is to replace the legacy client. To learn more about why we're replacing the legacy client, [url=http://nexus.leagueoflegends.com/2016/12/ask-riot-the-future-of-the-client-update/]check here[/url].[/spoiler]
[spoiler=I gave it a try before and it was too laggy / slow, why should I try it again?]Performance and stability has come a long way since the beginning of the year. We've also introduced a Low-Spec mode that automatically detects your specs and defaults to recommended settings to ensure a smooth experience. If you had trouble before, we're confident you'll have a better experience with our latest patch.[/spoiler]
[spoiler=I liked item sets — why isn't the item set creator tool in the new client yet?]Initially, due to the low use of item sets, we hadn’t planned to bring it back with the new client and focus on making other areas better instead. However we’ve heard a lot of feedback and reconsidered our decision. The item set creator tool is now in progress, and we intend to ship it to PBE with patch 7.10. It could slip further—game development is spicy—but we'll keep you updated if it does.
In the meantime we still totally support item sets in-game (you don't lose your existing item sets when you update your client).[/spoiler]
[spoiler=I have feedback to share, how do I submit to Riot?]Share your feedback with us on the [url=https://boards.na.leagueoflegends.com/en/c/alpha-client]Client Discussion boards[/url].
If you run into technical issues / bugs, please use the [img=https://am-a.akamaihd.net/image?f=https://news-a.akamaihd.net/public/images/articles/2017/march/client-phase-1/client-update-bug.jpg] icon at the bottom right of the client to submit a bug report.[/spoiler]
[spoiler=What's next?]We will continue rolling out the updated client to more and more regions while keeping you updated of our plans as we move forward.[/spoiler][/quote]
Starting today, the legacy client is officially retired.
It has gone to a good, happy place with a lot of other very nice software. In this magical land, the sky is made of AOL internet trial offer CDs. BonziBUDDYs swing from treetop to treetop, happily making Vines and Geocities webpages. Everyone plays copies of E.T. for the Atari 2600—it's their favorite game. The legacy client will live happily ever after here, surrounded by friends. Not dead. And never forgotten.
In other news, we've got two really big updates to address concerns players have about the client.
FIRST, we've finally got a date for the return of the Item Set Creator Tool. We're now aiming to bring the feature (which lets you edit item sets from the client without using a third party tool) to the PBE with patch 7.10. Barring any problems, it will then come to live servers soon after. We'll update you in the patch notes if anything happens to delay the tool's release further. Check the FAQ below for more details.
SECOND, beginning with patch 7.9 you'll finally be able to start new conversations and see which of your friends are online while in champ select. It'll all be accessible through the chat module in the bottom-right corner of the screen.
We’ve put together an FAQ to address some questions you may have: