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Akali Build Guide by Androdriverz

Bloodmoon Akali (Jungle)

Bloodmoon Akali (Jungle)

Updated on July 12, 2011
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League of Legends Build Guide Author Androdriverz Build Guide By Androdriverz 8,080 Views 8 Comments
8,080 Views 8 Comments League of Legends Build Guide Author Androdriverz Akali Build Guide By Androdriverz Updated on July 12, 2011
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1
sua1ty (14) | August 16, 2011 10:15am
Voted -1
Cool guide... Jungle Akali lol.
1
Androdriverz (2) | August 8, 2011 6:35am
Quoted:

Well written guide, definitely deserves a +1.
I have a question though. Why not run a 21/0/9 setup for laning w/ AD runes too? IMO it helps a lot as it procs your passive without forcing you to buy a long sword or doran's blade.


Thx for your +1, the 21/0/9 setup works as well, but you'll be a lot squishier until you get your rilays. My playstyle is that i make great use of the movement speed buff from evasion early to get those double-q procs on my enemy and it also makes me have a lot of life. I also dont like the offensive tree because you are wasting a few mastery points.. It's just for the stronger early game, you can do what you like better.
1
Embracing (353) | August 8, 2011 4:47am
Voted +1
Well written guide, definitely deserves a +1.
I have a question though. Why not run a 21/0/9 setup for laning w/ AD runes too? IMO it helps a lot as it procs your passive without forcing you to buy a long sword or doran's blade.
1
Androdriverz (2) | July 15, 2011 2:33am
Rufix wrote:

Of course other items are good and even better, but you need some AD for your passive, which is pretty cool. You can either stay with Doran all game, or take Gunblade :P Also Abyssal/Banshee's are great choices for AP loaded teams:P Same goes for Zhonya it's situational item, getting both will take you way more time than getting Gunblade and without heavy AP/AD enemies those 2 will shine much less.

In addition you get Hextech Revolver anyway so. If you wanna sell it later it's better to go directly for Rylai's.

Your boots choice is ok, but remember you'll be focused and should be aware of that, Mercury's Treads are best tenacity items. And if enemy is AD heavy/CC short Ninja Tabi is great choice, well they seem to be good idea for a jungler as well, you get cloth armor anyway.

As for Void Staff, if enemy is MR heavy it means not only their tanks are MR built, but whole team got some MR, then Void Staff is really irreplaceable, nothing compares to 55%+some MR reduction;o

As for runes, other vialable option is 9xInsight, but you've mentioned it in guide I see.
I'd change armor seals for dodge seals, ain't sure ~13armor is much of dmg reduction compared to 7% dodge:)
Cooldown reduction is ok, tho' I prefer AP glyphs, both are decent choices.

And for God's sake change that masteries to defence... you lose 11 points just to get 4% or 5% more damage, while you remain squishy like bob the sponge;/


The armor is actually more dmg reduction than dodge when jungling, it's also more reliable. Armor seals are rated higher on Searz's rune list than evasion, even when you have the mastery for it so pls that's just not true.

Ninja Tabis suck in general (except against 4-5 dpsers which never happens-WOW), actually by the time you get them you have hextech and with hextech you heal more from jungle creeps than they dmg you so that's not needed.

I agree with you on the merc treads. I actually get them A LOT since the enemy team almost always has a jungler, I have noticed them in the guide but I should kinda make it clear that those are very viable.
The thing is I usually don't have a hard time getting fed, and I get thet Belt for Rilays usually very early so I might not have noticed it.

Also there is in my eyes no viable way to get both passives at lvl 1 when using the defense masteries, that means you cant jungle as effective (if you find one tell me).
You should also remember that the 3 points in increased attack dmg are for the passive at lvl 1 so it's only 8 "wasted" points, which will still help you jungle faster, kill towers faster and sometimes get that edge on someone (very rarely).

And no 9x Insight are NOT viable for jungling since you need the 10 AD from masteries and runes I kinda think you missed the point of that. 10% spellvamp are HUGE when jungling.

I know Void Staff is good against MR heavy teams, thats why it's on the list of situational items, don't know why you are saying this. Also it's not 55%, it's 48%. (remember diminishing returns).

Also I'm getting just as much AP glyphs as I need to have the passive activated at lvl 1. More would definetly be a waste. CDR are the best glyphs in the game, AP are OK.

Also quicksilver is just 10x better than banshees. while banshees costs almost double as much as QSS it has a worse unique ability, blocking 1 spell every 45 seconds, any decent enemy will blow a low CD aoe spell on you such as Morde's Siphon of Destruction or one of Corkis Rockets. But you can time the active of QSS to block strong CC such as Ashe arrow, amumu ulti, galio ulti... The only thing that's better on Banshees is that it gives you 375 health - WOW, but also 6 MR less. The main reason I get Banshees on other champs is (f.e. Ashe) is because they cant take ANY hits and it will block dmg too and also for the catalyst, but akali really doesn't need that, she has ok survivability and by the time you would get banshees you are lvl 18 so catalyst wont benefit you at all. As soon as you get used to QSS and use it in the right situations it will benefit you a lot more at a cheaper price.

Also I don't think of Abyssal as situational item (Zhonyas is) as long as they have at least 1 AP carry (very unlikely that a team doesn't have one). It lowers their mr while giving you some pretty good AP and MR. It makes you and your other AP carries hit harder, while giving you enough magic resist to hold you ground against a burstdmg caster. If you dont get this any burst dmger such as Brand or Annie will be able to 1combo you which is something you shouldnt let happen since it's your job to take them out.

Now you are saying a lot of stuff which is just wrong, the only things I can agree on are the hextech Gunblade and the merc treads (I kind of explained this wrong) (void staff is exactly what I'm saying in this guide) have you even tried this out or have you jungled with akali before? It sucks if you don't build her exactly or almost exactly this way early.

A lot of people are doing it wrong f.e. this guide hereJungle Build, thats just years slower than this version.

But thanks that you commented now I know that I need to explain stuff better because you don't know my reasoning and only a pro can just put a guide out without reasoning and people will believe that's it's good lol.
1
Rufix (4) | July 14, 2011 2:13pm
Of course other items are good and even better, but you need some AD for your passive, which is pretty cool. You can either stay with Doran all game, or take Gunblade :P Also Abyssal/Banshee's are great choices for AP loaded teams:P Same goes for Zhonya it's situational item, getting both will take you way more time than getting Gunblade and without heavy AP/AD enemies those 2 will shine much less.

In addition you get Hextech Revolver anyway so. If you wanna sell it later it's better to go directly for Rylai's.

Your boots choice is ok, but remember you'll be focused and should be aware of that, Mercury's Treads are best tenacity items. And if enemy is AD heavy/CC short Ninja Tabi is great choice, well they seem to be good idea for a jungler as well, you get cloth armor anyway.

As for Void Staff, if enemy is MR heavy it means not only their tanks are MR built, but whole team got some MR, then Void Staff is really irreplaceable, nothing compares to 55%+some MR reduction;o

As for runes, other vialable option is 9xInsight, but you've mentioned it in guide I see.
I'd change armor seals for dodge seals, ain't sure ~13armor is much of dmg reduction compared to 7% dodge:)
Cooldown reduction is ok, tho' I prefer AP glyphs, both are decent choices.

And for God's sake change that masteries to defence... you lose 11 points just to get 4% or 5% more damage, while you remain squishy like bob the sponge;/
1
Androdriverz (2) | July 12, 2011 2:16pm
Rufix wrote:

Nice one, will have to read more carefully. Good you didn't build her to be hybrid, yet you've lost Hextech Gunblade under the way which is serious mistake;P


I changed it, so that the gunblade is an option, it's not that huge of a mistake though since games are usually decided before you get to the point where you would get gunblade. I hope you agree that Rilays/Rabadons are just more important.
Please explain to me why you think that the Gunblade is that important, my personal experience is that other items are better.
1
EierUeberraschung (1) | July 12, 2011 11:12am
Voted +1
fine build.
1
Rufix (4) | July 12, 2011 10:53am
Nice one, will have to read more carefully. Good you didn't build her to be hybrid, yet you've lost Hextech Gunblade under the way which is serious mistake;P
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