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Shaco Build Guide by Tricky

Shaco - Jungle clown

Shaco - Jungle clown

Updated on March 19, 2012
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League of Legends Build Guide Author Tricky Build Guide By Tricky 18,910 Views 7 Comments
18,910 Views 7 Comments League of Legends Build Guide Author Tricky Shaco Build Guide By Tricky Updated on March 19, 2012
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1
tribness (9) | March 18, 2012 12:37am
i really dont agree with your jungle route, why smite blue if u haver jitb? just put 3 on blue and go to smite the big wolf, go back and finish the blue and then finish the 2 little wolfs, after that gank or continue jungle..
1
Infectious Lepar (231) | March 16, 2012 10:30am
Your English is very choppy, have someone read through your guide and correct your grammar issues.
1
A Chubby Baby (290) | March 16, 2012 7:26am
before starting on the specifics, i'd advise you to turn on require comment to vote, code this guide better, and make it more indepth
1
Tricky | March 16, 2012 6:52am
Zell wrote:

Your guide appears rather plain with a handful of spelling mistakes I've noted down (at least the ones I've spotted whilst glancing). Add some BBCode is simple enough so it appears like this - Shaco. Given the codes below.
Code:
[[ ]]
Code:
[[Shaco]]

Introduction
  • *started? Not sure to be honest.

Pros/ Cons
  • *especially

Masteries

Placing that point from Good Hands into Swiftness then everything is all good. Should make some indication of taking Summoner's Wrath when taking Ignite (or possibly Exhaust).

Summoner Spells
  • *extra
  • *don't

I strongly disagree with running Flash on Shaco and there is a lot of champions out there which don't consider Flash a "must have". You already have an inbuilt Flash from Deceive and with smart play, positioning and knowledge of when to engage it should be enough. A main factor of Shaco is his early game ganking presence
in which is being hindered by taking Flash instead of either Exhaust or Ignite.

Skill Sequence
  • *some
  • *longer

But Deceive isn't the most important spell of AD Shaco. :p

The value of Deceive is not its damage but its initiating stealth gank or means of escape. Two-Shiv Poison is much better option to prioritize leveling as it benefits your ganking power more so and the utility given by its snare passive and active.

Items

You should't really go Thornmail against AD teams as Shaco is so squishy that you can easily take him down if he is pinned down as such you won't be dealing nor mitigating that much damage during that 1-3 seconds your bursted apart so Guardian's Angel will do fine.

You can start with Boots + Health Potion just fine as Shaco with correct use of Jack In The Box. Starting with boots makes your early ganks more potent unlike Cloth Armor.

When it comes to Trinity Force or Infinity Edge on Shaco you choose one of them, not both as they're two extremely expensive items and they don't work as well together as other cheaper item combinations. Infinity Edge + Phantom Dancer is maximum damage combination working well together due to the crit manipulative stats and passive. Trinity Force and Black Cleaver add not only value of utility for yourself but for your team as well, whilst doing maximum damage against squishies.


Thx for the answer!

I will think about your answer, and if im gonna change it or not :)
1
Tricky | March 16, 2012 6:41am
ShaCO_z wrote:

mice guide btw!!! but I'm not judging or anything but you should really start of the skills wtih deceive first. 2 shiv poison and then JIB... nuff said! :)))


when i jungle i think is is better to stack boxes :)
1
Zell (42) | March 16, 2012 6:03am
Your guide appears rather plain with a handful of spelling mistakes I've noted down (at least the ones I've spotted whilst glancing). Add some BBCode is simple enough so it appears like this - Shaco. Given the codes below.
Code:
[[ ]]
Code:
[[Shaco]]

Introduction
  • *started? Not sure to be honest.

Pros/ Cons
  • *especially

Masteries

Placing that point from Good Hands into Swiftness then everything is all good. Should make some indication of taking Summoner's Wrath when taking Ignite (or possibly Exhaust).

Summoner Spells
  • *extra
  • *don't

I strongly disagree with running Flash on Shaco and there is a lot of champions out there which don't consider Flash a "must have". You already have an inbuilt Flash from Deceive and with smart play, positioning and knowledge of when to engage it should be enough. A main factor of Shaco is his early game ganking presence
in which is being hindered by taking Flash instead of either Exhaust or Ignite.

Skill Sequence
  • *some
  • *longer

But Deceive isn't the most important spell of AD Shaco. :p

The value of Deceive is not its damage but its initiating stealth gank or means of escape. Two-Shiv Poison is much better option to prioritize leveling as it benefits your ganking power more so and the utility given by its snare passive and active.

Items

You should't really go Thornmail against AD teams as Shaco is so squishy that you can easily take him down if he is pinned down as such you won't be dealing nor mitigating that much damage during that 1-3 seconds your bursted apart so Guardian's Angel will do fine.

You can start with Boots + Health Potion just fine as Shaco with correct use of Jack In The Box. Starting with boots makes your early ganks more potent unlike Cloth Armor.

When it comes to Trinity Force or Infinity Edge on Shaco you choose one of them, not both as they're two extremely expensive items and they don't work as well together as other cheaper item combinations. Infinity Edge + Phantom Dancer is maximum damage combination working well together due to the crit manipulative stats and passive. Trinity Force and Black Cleaver add not only value of utility for yourself but for your team as well, whilst doing maximum damage against squishies.
1
ShaCO_z (2) | March 16, 2012 5:59am
mice guide btw!!! but I'm not judging or anything but you should really start of the skills wtih deceive first. 2 shiv poison and then JIB... nuff said! :)))
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