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The new Nexus 7 (likely faster than last gen...

Creator: Searz August 22, 2013 9:22am
Searz
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Permalink | Quote | PM | +Rep August 22, 2013 9:22am | Report
Just thought I'd share some info on this device seeing as I researched it anyways when I thought about buying it and the first Nexus 7 was (and probably still is) one of the most sold tablets worldwide.

Compared to the old Nexus 7 it will have/be:
~50% faster CPU
~400% faster GPU
1GB more RAM (2GB)
125% more pixels (1920x1200)
~90% more maximum brightness (~580Nits)
~1 hour longer battery life (9h)
5MP rear facing camera
Dual-band Wi-Fi
Stereo speakers
50g lighter (290g)
~2mm thinner (8.65mm)
~6mm narrower (114mm)
~2mm higher (200mm)


1920x1200 gives a PPI of 323 at 7 inches, which is the highest PPI of ANY tablet on the market. It's even sharper than the highest quality printed magazine.

The screen brightness is gonna be a big deal if you're using it in direct sunlight. The current Nexus 7 has problems with that(at ~310Nits, for comparison: iPad 4 is at ~410Nits). I think the new Nexus 7 has the brightest screen on the tablet market right now, but do expect that **** to draw some power. 580Nits is really freaking bright and will probably drain your battery in ~5hours if turned up to maximum brightness.

The 3D performance on this thing will be ludicrous. Take a look at these demos running in real time at 1080p on the Nexus 7.
I think the new Nexus 7 will have better gaming performance than Xbox 360 and even PS3.

I'm honestly not sure I see much of a point with the rear camera. I've never once during the (soon to be) year I've owned my Nexus 7 missed having a rear camera. I use my phone for that anyways.

The reduced weight is a big one for me personally. 340grams is light by most standards, but when you're holding it for a while when lying down or something like that you can get arm-fatigue, and that's never fun.
The reduced width can also be nice. It probably fits a lot of trouser pockets now, but that's not as big a deal.
I honestly really don't care about the thickness of it.

The battery life increase is rather funny seeing as the actual battery size has gone down ~10% from the old Nexus 7 (which was probably done to bring down the weight, batteries are heavy).


The only concrete con over the old one is probably the price. It will cost 229$ for the 16GB Wi-Fi version, 269$ for the 32GB version and the 4G model will cost 349$.

Overall it seems like an amazing tablet for that price, just like the old Nexus 7.
As an owner of the old Nexus 7 that doesn't play a lot of demanding games or read in direct sunlight too much, I feel like I don't really need this upgrade. I'm perfectly happy reading my books and manga and playing my less demanding games on my current Nexus 7.



Also, something I think is long overdue for Android is the ability to enter a real fullscreen mode where you can use some kind of gesture or long-press on the power button to bring up the buttons/deactivate it. I've personally flashed a custom ROM that brings this functionality to the table, but I really wish they'd add it to default Android.
""Toshabi took thy **** and strucketh Hotshot in his face 'thou art no god'" Toshabi 3:16" - Toshabi

"And then, TheJohn said something so Brazilian that it made all the Brazilians in Brazil turn to look at him" - Toshabi

"abloobloo ur triggering me" - Toshabi
Searz
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SkidmarkD wrote:

Writing from my nexus 7.
The screen is probably the only thing I consider an improvement over this one. At least in how I'm using it.

So you're never playing games?
I do, but I've yet to find a good game that lags my Nexus 7, so I don't really care about the performance increase right now. (I have overclocked mine tho :3)

I'm probably jumping on the next Nexus 7. We're likely gonna see a new model each year from now on.


Btw, the quoting comment boxes(not the normal ones, they work fine) are a ****ing pain when writing on my Nexus 7. They're wonky as **** when you're writing long enough for the text to scroll. Are you experiencing this too?
It works much better on other sites. Mobafire must have some weird coding.
"I love the dirty bomb tag because i get either

a) posts about the game

b) current world affairs" - steel-sentry
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Not quite on the same topic, but Android related:
Have you seen the Youtube update that rolled out today?
Holy **** is it cool. Looks great and the ability to browse while watching videos is awesome. It doesn't lag a single bit either. As smooth as my scrotum.
The youtube app was pretty bad previously. It has now taken big strides towards becoming good.
It just needs a proper comment section now and it's pretty much nigh perfect.
Sittin' on chimneys, putting fire up my ***.

"I biked 12km in a blizzard today and mice are chewing on my chocolate bars. Life's good."
Searz
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Permalink | Quote | PM | +Rep August 23, 2013 3:45am | Report
SkidmarkD wrote:

Not impressed with the Chrome update though.
Have to double tap on most links, but can't do it too fast else it zooms in.
When several links are close together, even if you have managed to select only one, it still opens up the partial zoom.

Haven't tried the latest Chrome updates, but Chrome was ****ing terrible when I first started using my tablet(got a bit better later tho).
I flashed in a custom ROM, which came with the ASOP Browser (standard in Android 4.1) and I honestly still think I consider the ASOP browser better than Chrome. I don't know why Google went full freaking ****** and just threw out all of the awesome features in ASOP for the Chrome browser..
Quite literally the only advantage the Chrome browser has over ASOP is the HTML5 support. They obviously aren't developing the ASOP Browser anymore now that they're using Chrome as standard, which means that most new HTML5 functions won't work on the ASOP.

I have abandoned the ASOP Browser too though, seeing as Firefox finally got their act together on their mobile browser. It supports addons like AdBlock and Stylish, which is a HUGE deal to me, so I'm likely gonna stick with the FF browser.
Quoted:
Don't play games due to the lack of physical buttons.
My fingers tend to wander and without buttons, they don't know where they're expected to be, ie clicking on empty spaces on the screen, using wrong buttons, etc.

Yeah, as a rule of thumb: don't play games with virtual on-screen controls. It just doesn't work well at all..
But there are plenty of games that don't have ****ty on-screen controls.

Let me name-drop a few games that work fantastic with touch:
Plants vs Zombies (Tower Defense)
Splice (Puzzler)
NightSky (Puzzle-platformer)
Machinarium (Point&Click)
World Of Goo (Puzzler)
Aquaria (Adventure?)
Superbrothers: Sword & Sworcery (Adventure?)
Frozen Synapse (Turn-based Strategy)
Osmos (Puzzler?)
Anomaly: Warzone Earth/Korea (Reverse Tower Defense)
Quoted:
Just watched the clip.
OMFG, that looks awesome.
Just need to wait and see how responsive it is.

The tech-demo I linked?
How responsive what is?
""Toshabi took thy **** and strucketh Hotshot in his face 'thou art no god'" Toshabi 3:16" - Toshabi

"And then, TheJohn said something so Brazilian that it made all the Brazilians in Brazil turn to look at him" - Toshabi

"abloobloo ur triggering me" - Toshabi
Searz
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Permalink | Quote | PM | +Rep August 23, 2013 4:52am | Report
SkidmarkD wrote:

Yup, the demo linked.

It be easy to produce slow moving demo's, but need to see how it reacts when you're actually playing. (is what I meant with responsiveness)

True, we probably won't see that level of graphics, seeing as those were just demos with no underlying game.
But I think we can expect graphics fairly close to that level, when companies get around to it.
"We've had a few gloomy years with bad console ports, and what do we get in the light at the end of the console-tunnel? A tablet OS ported to PC." - Atlas Tasume, on Windows 8

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