Yasuo's available for testing! Posting his current stuffs here.
Passive: Way of the Wanderer
Q: Steel Tempest
W: Wind Wall
E: Sweeping Blade
R: Last Breath
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Base Stats
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Base HP: 430
HP Per Level: 82
Base Movement Speed: 350
Base Attack Range: 175
Base Damage: 48
Damage Per Level: 3.6
Base Armor: 15
Armor Per Level: 3.4
Base Magic Resist: 30
Magic Resist Per Level: 0
HP Regen Per Second Per Level: 0.18
Abilities
Passive: Way of the Wanderer
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Resolve: Moving grants Yasuo Flow, which is tracked on his resource bar -- moving faster grants more Flow. At maximum Flow, damage from a champion or monster grants him a shield for 2 seconds.
Intent: Yasuo's Critical Strike chance is doubled.
Q: Steel Tempest
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Thrusts forward, dealing 10/30/50/70/90 (+1.0 TOTAL AD // Tool tip lists a SCALING AD ratio of .9/.95/1/1.05/1.1 * AD but it is always just 100% of total AD atm. ) physical damage.
On hit, Steel Tempest grants a stack of Gathering Storm for 10 seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne.
Steel Tempest is treated as a basic attack: It can critically strike, applies on-hit effects, and its cooldown and cast time are reduced by attack speed.
If cast while dashing, Steel Tempest will strike as a circle.
CD: 6/5.5/5/4.5/4
W: Wind Wall
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Passive: Dashing builds an extra 4/8/12/16/20% of your resource bar.
Active: Creates a moving wall that blocks all enemy projectiles for 4 seconds.
CD: 26/24/22/20/18
E: Sweeping Blade
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Dashes through target enemy, dealing 70/90/110/130/150 (+1 AP) magic damage. Each cast increases your next dash's damage by 25%, up to 100%.
Cannot be re-cast on the same enemy for 10/9/8/7/6 seconds.
If cast while dashing, Steel Tempest will strike as a circle.
Cooldown: .5/.4/.3/.2/.1 ( tool tips are weird and don't update the text but these are the listed values )
R: Last Breath
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Dashes to an Airborne enemy champion, deals 200/300/400 (+1.5 bonus AD) physical damage and holds all Airborne enemies in the area in the air for an additional 1 second. Resets all stacks of Gathering Storm.
For 15 seconds, Yasuo gains 50/50/50% Bonus Armor Penetration -- this reduces armor from items, buffs, runes and masteries.
Cooldown : 80/55/30
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