Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

's Forum Avatar

Vel’Koz revealed

Creator: Jack Rubino February 11, 2014 12:19pm
Jack Rubino
<Member>
Jack Rubino's Forum Avatar
Show more awards
Posts:
2011
Joined:
Feb 20th, 2013
Permalink | Quote | PM | +Rep February 11, 2014 12:19pm | Report
Vel’Koz, the Eye of the Void, revealed
BY SIXTWO




The Void is preparing to spill forth its latest monstrosity: Vel’Koz. A terrifying being created for the sole purpose of learning, Vel’Koz absorbs knowledge and accrues understanding through a multitude of tests and scans. Unfortunately, those very tests, while extremely productive for Vel’Koz, have a tendency to utterly destroy his subjects.


Abilities

Passive: Organic Deconstruction

Vel’Koz’s abilities Deconstruct those they strike. After being hit three times by his abilities, minions, monsters and enemy champions are Deconstructed and suffer bonus true damage. Enemies lose their Deconstruction stacks by avoiding Vel’Koz’s attacks for a short while.

Q: Plasma Fission

Vel’Koz fires a plasma bolt that slows and damages the first enemy struck. Once Plasma Fission hits, reaches its maximum range or is reactivated a second time, the bolt splits at a 90 degree angle. The split bolts deal the same damage and apply the same slow.

W: Void Rift

Vel’Koz sends out a straight line blast that tears open a temporary rift to the Void before exploding. Both the initial tear and the delayed explosion damage and apply Deconstruction stacks to caught enemies.

E: Tectonic Disruption

After a brief delay Vel’Koz disrupts a nearby area, damaging and launching all enemies caught into the air. Enemies hit that are close to Vel’Koz are also knocked back slightly.

R: Life Form Disintegration Ray

Vel’Koz channels a ray of infinite energy that follows the cursor for a brief while, damaging, slowing and Deconstructing all enemies in range.


Gameplay




Vel’Koz is a ranged mage born to blast out overwhelming damage over sustained fights. With long-range harass available from the start of the game, Vel’Koz is a fragile but threatening early presence who relies on his teammates’ protection to bring his full force to bear come late game.

Mid Lane

Vel’Koz is a creature of raw power, not speed, and as such carries out his finest research on the mid lane of Summoner’s Rift. The towers here are placed closer together, giving the Eye of the Void less distance to travel when enemy junglers dare get between him and his research subjects. A short autoattack range means Vel’Koz is often in the thick of the fighting, but he has the necessary tools in his abilities to dissuade his lane opponent from engaging. Enemy midlaners within their own minion waves are vulnerable to poke through Void Rift, while opponents caught in the open make easy targets for Plasma Fission. Using abilities frequently benefits Vel’Koz: fully stacking Organic Deconstruction against his opposing laner deals substantial true damage, forcing his counterpart to choose between moving in to secure minion gold or retreating until their Deconstruction stacks have dissipated. Aggressive enemies risk a quick death once Vel’Koz catches them with further rounds of Void Rift followed by Tectonic Disruption, while those that flee are still subject to considerable ranged harass. With clever aiming and timing of Plasma Fission’s second cast, Vel’Koz can both steer his ability around enemy minions and gain additional range through geometric finesse.

Vel’Koz becomes an entirely different beast once he gains access to Life Form Disintegration Ray. His ult deals devastating amounts of damage to all enemies caught, but its long channel time and slow turn speed makes initial positioning absolutely paramount. Because of this, Vel’Koz does best bringing his ult to bear following a few successful rounds of poke, after his opponents are sufficiently researched with Organic Deconstruction and wounded enough to keep their distance. Even the minion cover often granted by distance is ignored by Life Form Disintegration Ray’s absolute power, which fully affects all enemies within its substantial range.


Teamfights

As teams start skirmishing around Summoner’s Rift, Vel’Koz is safest positioning himself within or behind his allies, harassing his enemies with repeated casts of Plasma Fission and Tectonic Disruption. When caught in unfavorable positions, Vel’Koz fires off Plasma Fission while retreating to kite his pursuers and positions Void Rift in choke points to dissuade enemies from following further. In favorable situations, Vel’Koz uses the same ability to separate his subject from its pack before unleashing Tectonic Disruption and Plasma Fission to quickly catch and dispatch them.

In full-scale teamfights, Vel’Koz again works best from the back line, tossing out damage and crowd control with Plasma Fission as he builds Deconstruction stacks on his enemies. Allied protection is key here as enemy bruisers, once they get to Vel’Koz, make short work of the tentacled glass cannon. Still, Vel’Koz has a few tricks of his own to ensure his safety: Plasma Fission makes for an excellent kiting tool, while the combined knock back and knock up from Tectonic Disruption allows Vel’Koz to reposition away from danger. Finally, once enough enemies are primed from his harass, once his team has set up a safe area for Vel’Koz to channel in, the Eye of the Void unleashes Life Form Disintegration Ray to melt through the massed enemy ranks and leave his foes staggering under sheer, overwhelming damage.
"Heheh.... the laws of this world... I shall decide them!"
DKitten
<Member>
DKitten's Forum Avatar
Posts:
1006
Joined:
Jan 11th, 2013
Permalink | Quote | PM | +Rep February 11, 2014 1:23pm | Report
I think it's interesting that his skills tend to hit multiple times, allowing him to get a good bonus off his passive if the summoner aims well. He's got a fair amount of soft-CC in his kit, but I wouldn't quite put him as a utility mage; I think it's there to work with his passive.

The Q-ball looks fun XD If he manages to wander, he can shoot the Q at a minion to hit an enemy sitting behind their wave.

I would like to see the numbers though. He feels like a mid-game champion.
Build Guides:


Humor Guides:



Welcome to the wonderful world of supports. How can I help you today?
Jack Rubino
<Member>
Jack Rubino's Forum Avatar
Show more awards
Posts:
2011
Joined:
Feb 20th, 2013
Permalink | Quote | PM | +Rep February 11, 2014 1:48pm | Report
^same

his true damage is awesome even to farm early imo,also that q split is something like malz's q and it can help if u miss it or the enemy simply dodges it by walkin right on the sides, very usefull to both chase and escape.
"It's gonna be legen… wait for it… dary!"
drakon136
<Member>
drakon136's Forum Avatar
Show more awards
Posts:
1400
Joined:
May 4th, 2013
Permalink | Quote | PM | +Rep February 11, 2014 4:27pm | Report
Had to do something while I waited for League to update, so I did up the formatting properly. :)

Proper formatting here :p


Also, you should probably rename the title to be: Vel'Koz, the Eye of the Void, revealed
Nebrasketball
<Inhouse Regular>
Nebrasketball's Forum Avatar
Show more awards
Posts:
207
Joined:
May 27th, 2013
Permalink | Quote | PM | +Rep February 11, 2014 6:53pm | Report
You don't retype that, do you? You just save a generic file on your desktop and paste it in?
drakon136
<Member>
drakon136's Forum Avatar
Show more awards
Posts:
1400
Joined:
May 4th, 2013
Permalink | Quote | PM | +Rep February 11, 2014 7:43pm | Report
No and no. I posted one of the champ reveals before, so I just take the formatting from that. If it's for something I haven't posted before, I steal the formatting from another post. If it's something brand new, then I modify the format and pray for the best.

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide