Yo. The following chapters include some information and my thoughts on the new champion. Changes may and will happen I think, but we'll see from then. Overview first, in case you haven't already looked at the champion closer, but I think most of the players have;

Splash Art



Abilities



Damage ratios


(Q) Machine gun:
  • Bonus Attack Speed: 16.6 / 23.3 / 30 / 36.6 / 43.3%


(Q) Rocket Launcher:
  • Deals 110% of total AD
  • Bonus Range: 75 / 100 / 125 / 150 / 175


(W) Zap:
  • Physical Damage: 30 / 75 / 120 / 165 / 210 (+ 140% AD)
  • Slow: 30 / 40 / 50 / 60 / 70%


(E) Flame Chompers:
  • Magic Damage: 120 / 175 / 230 / 285 / 340 (+ 100% AP)


(R) Super Mega Death Rocket:
  • Minimum Damage: 150 / 200 / 250 (+ 50% AD)
  • Max Damage: 300 / 400 / 500 (+ 100% AD)
  • Additional Damage: 25 / 30 / 35% of enemies' missing health


My overview


She is deffinately a potential ADC. I'm yet to decide where I would put her on a tier list, because the concept is not quite ready yet, but she seems really strong. Mid lane Jinx could also do fine like Ezreal mid, but I'd prefer her as ADC. The biggest con is lack of mobility which really hurts. Synergies well with Lulu, Sona, Leona and many more. I can expect nerfs before release, especially to her Q attack speed, ultimate percentages and W bonus damage.

The way to go is the machine gun attack speed build, but maxing it by mid game before team fights like Tristana. This gives the opportunity to go full AD, due good ratios. (W) Zap max seems really good, then Q and finally E. (Q) Switcheroo max would fit on defensive lane I think, where you are constantly pushed to tower.

Item Build








Something like that could work. the #1 item build is sorta meh due it needs the Q attack speed, but I tried to go that way also. #2 is more of a regular safe pick.

Kit - So fun

I like everything in her kit! So fun! Lack of mobility besides the meh passive movement speed once in a time, but I think the usage of her passive seperates noobs from pros in team fights. It's so great positioning tool. Q gives damnlike attack range for poking and minion clear and I think the biggest attack speed bonus in the game in other mode ? The zapper ability (W) is the best of all! So much fun and like ~600 damage with 70% slow like damn.. I didn't like the small cooldown on flaming chompers CC, but I guess it makes sense for being so wide. Finally the ultimate, like Ashe arrow, but also does AoE, scales from AD and 30% of missing health is op. Doesn't stun tho. It's such a great last hitter for flashers.
The poke was just so good, one W + Cannon poke in lane was just so Q.q