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Runes:
Domination
Inspiration
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Smite
Items
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Champion Build Guide
Introduction
Hey, I'm Kasugunai and welcome to my Shyvana guide. I've been playing League of Legends since August 2010, having peaked Challenger rank 2 in April 2018.
I have been doing individual coaching (multiple games) since 2014 and played professionally for nearly a year from September 2015 to May 2016. Earlier last year I started my path to a more serious career in League of Legends esports, having worked in the German national league (ESLM) as an analyst for 2 weeks, in the Portuguese one (DreamcupPT) as a coach for 1 month and most importantly as the Head Analyst for Beşiktaş Esports in TCL 2019 Summer.
I took a break from esports until the end of this year's spring split for personal reasons, so in the meantime I figured I could write some short guides to assist people looking for updated setups and gameplay.
You can also follow my social media:
Getting Started
Before anything else, I want to make it clear that my guides are highly focused on how to play the champion to its highest level so I won't go into general concepts. For that you'd need to look up an extensive general guide but even then, it might be too much to cover without a proper coaching session.
Feel free to ask me any questions in the comments, I usually reply within a day unless I'm away from home. Alternatively, in the case that I'm live, you can also tune into my stream and ask me any questions and I'll answer if I'm not in-game.
All the information in my guides comes from working with professional players or dedicated champion mains.
Here's what you'll find in my guides:
Here's what you'll NOT find in my guides:
Feel free to ask me any questions in the comments, I usually reply within a day unless I'm away from home. Alternatively, in the case that I'm live, you can also tune into my stream and ask me any questions and I'll answer if I'm not in-game.
All the information in my guides comes from working with professional players or dedicated champion mains.
Here's what you'll find in my guides:
- Updated builds, rune sets and skill orders
- Major region Challenger gameplay videos
- Opinions shared among Challenger one tricks and pros
Here's what you'll NOT find in my guides:
- Champion background/lore
- General lane or jungle concepts
- Summoner Spell explanation
Abilities
Fury of the Dragonborn (Passive) |
INNATE: Shyvana deals 20% bonus physical and magic damage to
Dragon
. Additionally, Shyvana starts with 5 bonus armor and 5 bonus magic resistance, which is permanently increased by 5 for every elemental drake ( Cloud Drake , Infernal Drake , Mountain Drake , and Ocean Drake ) and Elder Dragon her team slays. |
Ability Details:
Twin Bite (Q) Cast Time: None Cooldown: 9 / 8 / 7 / 6 / 5 |
ACTIVE: Shyvana's next basic attack within 6 seconds strikes an additional time after 0.25 seconds, dealing 20 / 35 / 50 / 65 / 80% AD bonus physical damage. The second strike applies on-hit and on-attack effects and is affected by critical strike modifiers. Shyvana's basic attacks against non-structures reduce Twin Bite's cooldown by 0.5 seconds on-hit. Twin Bite resets Shyvana's basic attack timer. Dragon's Descent DRAGON FORM: Shyvana instantly basic attacks all enemies in a cone around her target before applying Twin Bite's effects to each of them. The basic attacks deal 100% AD physical damage, affected by critical strike modifiers, and apply on-hit effects to each target hit. The second strike cannot critically strike nor trigger on-attack effects, but it will still apply the on-hit effects. |
Ability Details:
Burnout (W) Effect Radius: 162.5 / 350 / 365 / 380 Cast Time: None Cooldown: 12 |
ACTIVE: Shyvana surrounds herself in flames for 3 seconds, gaining 30 / 35 / 40 / 45 / 50% bonus movement speed and dealing 20 / 32.5 / 45 / 57.5 / 70 (+ 20% bonus AD) magic damage to surrounding enemies each second. Basic attacking an enemy while Burnout is active deals 25% of Burnout's damage to all enemies surrounding Shyvana and, against non-structures, extends Burnout's duration by 1 second, stacking up to for 4 times for a maximum total duration of 7 seconds. Bonus movement speed decays by 4.5 / 5.25 / 6 / 6.75 / 7.5% linearly over the duration. Dragon's Descent DRAGON FORM: Burnout has increased effect radius, scaling with Dragon's Descent's rank. |
Ability Details:
Flame Breath (E) Target Range: 925 Effect Radius: 220 / 240 / 260 Speed: 1575 Cast Time: 0.25 Cooldown: 12 / 11 / 10 / 9 / 8 |
ACTIVE: Shyvana unleashes a fireball in the target direction, dealing 60 / 100 / 140 / 180 / 220 (+ 30% AD) (+ 70% AP) magic damage to all enemies hit and marking them for 5 seconds and stopping upon colliding with an enemy champion. Shyvana's basic attacks against marked enemies deal 3.75% of target's maximum health bonus magic damage, capped at 150 against monsters. Dragon's Descent DRAGON FORM: Flame Breath explodes upon hitting a champion or reaching the target location, dealing 100 − 160 (based on level) + 60 / 100 / 140 / 180 / 220 (+ 60% AD) (+ 100% AP) magic damage to them and surrounding enemies (area radius scales with Dragon's Descent's rank) and scorching the earth for 4 seconds. Enemies standing on scorched earth take 60 − 120 (based on level) (+ 10% AD) (+ 20% AP) magic damage per second. |
Ability Details:
Dragon's Descent (R) Target Range: 850 Cast Time: 0.25 Cost: 2.5 fury every 0.5 seconds |
PASSIVE - FURY: Dragon's Descent has no cooldown or initial cost but can only be activated when Shyvana has 100 Fury. Shyvana passively generates 1 / 1.5 / 2 Fury per second while in human form, 2 Fury per basic attack on-hit in either form, and 100 Fury when Dragon's Descent is first learned. ACTIVE - DRAGON FORM: Shyvana transforms into a ferocious dragon and dashes unstoppably to the target location, carrying and dealing 150 / 250 / 350 (+ 100% AP) magic damage to all enemies she runs through. Shyvana's dragon form grants her 150 / 250 / 350 bonus health, 50 / 65 / 80 bonus attack range, and empowers her basic abilities at the cost of 2.5 Fury per 0.5 seconds, returning to human form once depleted. |
Ability Details:
Gameplay
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