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(This Was Added On 25/03/2013)
This is my first "serious" guide on MOBAFireand I hope you guys will enjoy reading it and possibly trying it out ^_^
NOTE: This won't be the prettiest guide out there, mainly because this is my first time making a guide ;)
Leave me a comment and a vote :)
DONT DOWN VOTE BEFORE YOU TRY IT >:(
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I would have to admit, that Jax has never quite been my main champ on LoL, infact, I never really jungle because I have always hated jungling, however, Jax has been the one champ that I have success jungling with because of his simplicity and great ganking protencials and now I main him in the JUNGLE.
I am not the best at league, you wouldn't be either if you are looking at my guide :P I am just making this guide because I feel like I am good enough to help other people at playing Jax. Now before you saw I'm not Plat V and this is false advertisement, I was in Plat V but I got demoted because I was in China for a month and couldn't play ranked -.- sad times.
BTW - Jax is a VERY FUN champion to play !!!
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Spoiler: Click to view
Awesome Fan Section
Here are some of the results people got by using my guide :D * I HIDE ALL BAD ONES ]:)*
People submit the results in 3 different formats, I don't mind :)
Awesome game by XavierX ^^
2 Great games by Miksiiw :3
Three win streak by Solakug ^^( Had to edit out his Ashe lost :P )
Four win streak by Eliran :D
Awesome game by Tribalz :)
Epic 30+ Score By MoxiMamori
3 Win Streak By TheCue ^-^
Thanks for sending me your scores :)
You can do the same by simply posting the image link in the comments or PM me !! :D ( AFTER YOU HAVE PWNED WITH THIS BUILD OFC )
For now though, CONTINUE READING !
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Pros and Cons
+ Incredible Survivability
+ High burst damage
+ Great Escapes With Leap Strike
+ Amazing AoE Stun
- High Early Game Cool Downs
- No Built In Sustain
- Not Tanky Pre 6
- Copies Master Yi's Mask, just ewww.
- Can be abit useless if behind
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|This is just a must have summoner spell, it can help you secure kills, escape from dying, set up plays, or land that game winning stun onto the enemy carries, just brilliant.|
|This is a must have with every junglers ! It increases jungle clear time and lets you secure objectives such as Dragon and Baron , it also allows you to steal the opponent's buffs , dragon or even Baron ! Also you can't buy a jungle item without smite so yea xD|
OTHERS YOU CAN HAVE
|You can replace Flash with this, if you prefer, it has a lower CD than flash but that's about it :)|
|You can replace Flash with this too, it can certainly shut down the enemy carries in team fights but it isn't too reliable|
|You can also use this, oh wait, who the f*ck uses this any way? Most useless summoner spell in the game. If you are going to be dying enough to use this, you probably suck anyway xD'|
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For masteries I feel21-9-0 is the best way to go. Since I play Jax more as a carry I feel like I need those extra offensive masteries, you will need to blow up the enemy carries during the stun so you need to do as much damage as possible.
From the offensive tree I take Fury because it increases jungle clear time, Butcher also helps me clear my jungle slightly faster. Brute Force and Martial Mastery gives you more AD which helps Jax hit harder. Spell Weaving and Blade Weaving increases Jax's damage as the fight goes on making him a strong sustained fighter, his W and Ult does magic damage which is how he benefits from these 2 masteries. Executioner allows Jax to do more damage to targets below 50% HP, 5% is quite alot. Dangerous Game is just so good as it can help you survive the last tick of an Ignite or those pesky minions trying to finish you off with auto attacks. Devastating Strikes is really strong for Jax as you benefit from both of those penetrations.
From the defensive tree I take Block and Unyielding to reduce basic attack damage from champions, this adds up. Veteran's Scars gives a good boost to early game health and Juggernaut is good as you are getting quite a few items which give health.
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Greater Mark of Attack Damage
Greater Seal of Armor
Greater Seal of Health
Greater Glyph of Scaling Magic Resist
Greater Quintessence of Attack Speed
|This rune is a must on Jax for early game straight up damage, it will allow him to clear camps faster and be able to do faster and more deadly ganks|
|I take these because of the recent buffs to jungle monsters, increasing their damage, so you will need more health to be able to do your jungle safely|
|These are also needed to reduce the damage done to you by jungle monsters, the amount you take is totally up to you but make sure you take a mixture of Armor seals and Health seals|
|Some MR to tank the AP mid's burst in late game, it is scaling so it gives more late game, you won't be needing the flat MR glyphs as you aren't laning with an AP carry|
|These runes help with clearing the jungle faster, which means faster jungle clear and more ganks. Also a bit more pushing power on turrets and split pushing etc. It also goes well with your passive.|
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|This is Jax's passive, Relentless Assault, it is rather nice for speeding up your jungle and makes Jax a nice duelist that can fight better in longer fights. Overall a nice passive. This is also why Jax is a deadly split pusher as he can push towers down super fast|
|This is Jax's Q, Leap Strike, it is Jax's only gap closer, but a very good one as it has a decent range ( about the range of Flash ), so even if your opponent Flashes out, you can still catch up with them to secure the stun.|
|This is Jax's W, Empower, you will be maxing this first to reduce its cooldown and increasing its damage, this is a AUTO ATTACK RESET so timing it right would mean a quicker jungle time.|
|This is Jax's E, Counter Strike, this is what makes Jax's ganks deadly, it is a non skill shot and only requires you to stand NEXT TO THEM, also it is an AoE stun! This also makes Jax a very strong anti-carry because it dodges all basic attacks and reduces surrounding AoE damage. Use this ability to engage fights or to peel bruisers off your ADC ! Max this last because it does not increase the stun duration by leveling, so there's no point in leveling it.|
|This is Jax's ultimate, Grandmaster's Might, it gives Jax bonus damage after every 3 attacks, the bonus damage is MAGIC DAMAGE , therefore it works with SPELL VAMP ! The active of this ability makes Jax very tanky mid/late game, gaining him about 80-100 ARMOR and MAGIC RESIST ! :D This ability has a very low CD so it is always available in team fights. Put a skill in this a 6/11/16 ^^.|
I put a point in Empower(w) at level 1 as you are now starting at gromp, so your W helps to clear that faster and allows you get onto the blue quicker
At level 2 I get (e) to reduce the damage I take at blue buff, it dodges the blue buff's attacks and stuns them.
Then I get Leap Strike(Q) at level 3 incase there are easy ganks available
I leave Counter Strike at level 1 because the stun duration does not increase, so there are no point in upgrading this spell.
Ofc I take Grandmaster's Might(R) when ever possible.
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Mini Tactics Sections
There are a few fun tricks you can do with Jax
1) Jax's Q Leap Strike can be used on allies and wards, this means that if you place your wriggle's lattern down on the other side of the wall you can Q to it, basically a free Flash !!
2) When clearing camps make sure you leave Counter Strike on for as long as possible, this is because it will do more damage depending on the amount of attacks you've dodged, also you will take less damage from the camps.
3) I am sure I have mentioned already, but incase you didn't see it, Jax's W Empower is an auto attack resetter, this means that after you auto attack, use W, then your next auto attack will happen straight away. Timing this correctly will maximise your damage output.
4) When ganking, you can wait till the enemy uses Flash first before Leap Strikeing to them, this will mean the opponent has wasted Flash and has took damage too. ( This will not always work as some players don't panic, or if they are playing champs with a lot mobility such as Ahri and Lee Sin )
5) General tip, if the enemy has some kind of escape, for example Fizz's E, make sure you wait until they use it first before ganking, or the gank will not likely to be successful. It will be easier to bait out their escape if you have communication with your laners.
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SO MANY TRINKETS , WHICH ONE TO USE???
This is in my opinion the trinket to go for, as it provides early game vision, or it could prevent you from doing a deadly face check ( #DoubleLift ). A free 1 minute ward is worth around 26 gold, which isn't too bad. ( come on , its free ). Although RIOT randomly nerfed the starting times of these trinkets, this is still the best to get.
This is good if used correctly, although early game it grants a scanning circle of like half an Anivia's ult ( Yea that's quite small ) . Also it is not Garenteed that you will find a ward, which means it isn't as reliable as the Warding Totem. But feel free to go for this if you are really experienced with early ward spots. However it is worth to note that this trinket will be better after the first 3 minutes, you will want to replace your trinket with this one and clear out enemy vision, but you will need to buy wards.
You may be thinking, ''wait what? this item is in the game? wtf????'', yea, well no one ever uses this because it is seriously bad. Basically if it isn't in the LCS , don't buy it. Unless RIOT makes this do AOE damage, global and also no CD, then I might consider using it.
CHOOSING YOUR BOOTS
It is very important to choose the right boots, as you will be walking in them ALL GAME. It depends on the enemy team comp, if they have lots of AD damage champs with deals most of their damage through AUTO ATTACKS, for example Tryndamere or Caitlyn, take Ninja Tabi, if they have lots of hard cc, like stuns and slows, then take Mercury's Treads, so against champions such as Morgana, Leona or Thresh. CC such as knockback and knockups cannot be reduced with tenacity, keep that in mind.
In the early game I always go Boots of Mobility as it allows me to get around the map quicker and do more ganks etc
Stalker's blade is a very good item for Jax since he is an auto attack based champion, it is basically the feral flare of season 5 and it increases Jax's damage significantly, especially late game where it can stack to ridiculous numbers.
The smite upgrade I go for is the chilling smite, it basically allows me to not spend money on Blade of the Ruined King as it provides a slow for you to stick onto the carries and makes it harder for them to kite you, however you must remember to have it up during ganks, to do this you need to know when and when not to smite camps. If you are not used to this, I suggest going with the AoE smite ( Blasting smite ) which allows you to clear camps faster. Remember smite now has 2 charges so you can smite a camp, then in 15 seconds you can gank with the second smite
Triforce is overall a very strong item, it provides a little bit of health, on hit move speed which allows you to stick onto targets and on hit damage after each spell which makes you do more damage, this makes Jax a very strong split pusher as he can spam his W which will proc the Triforce.
The buy order I've chosen is Phage --> Sheen --> Zeal
Phage just gives Jax a bit more health in the early game which helps him survive, the on hit move speed it provides also allows him to move from camp to camp faster and do better ganks.
Sheen gives Jax a lot more damage, as your q will proc this so it makes your ganks a lot better
Zeal is bought last because it just gives a little bit of attack speed and move speed, not as good as the other two components.
Welcome to the League of Randuin's Omen, basically every off tank should have one of these. Although this item may take a little longer to save up for but it is definatelly worth the while. The 70 armour gained from this item is insane and will give Jax the much needed survivability . The active allows Jax to stick onto targets as it will slow people down in an AoE, this makes kiting for the enemy adc a lot more difficult. The passive is also strong as it reduces attacker's attack speed by 15%, which can decrease enemy carries damage output by quite a bit. Get this as a fourth item if enemy ad carries are fed
Banshee's Veil is just such a strong magic resist item, it gives you a shield which can block an ability and health regen when hit by spells. You never know what ability it will block, it can save you from a Blitzcrank hook, Thresh hook, or maybe Leona's ult, so it has the potencial to save you from some kind of deadly CC. The flat health and magic resist it gives it also quite high. Get this as a fourth item if enemy AP carries are fed.
This is a very strong item, it gives you some flat AD and magic resist, which is very nice for tanking against the enemy AP carries, it also gives you a magic damage absorb shield which automatically procs when you are on low health, this can bait enemies or save you from many annoying Karthus ults
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Jungle Route ! Updated !! Finally !!
So, this is the jungle section, I have one main jungle path for Jax and it works great.
If you spawn on the blue side ( the best side ! ) :
( IMAGE COMING SOON )
( 1 ) Start Gromp ( the big frog ), smite him immediately to get the poisonous damage buff
( 2 ) Go and do blue, you will take quite a bit of damage, but don't worry
( 3 ) Go to red and clear red, ward up the red buff if you are scared of their jungler counter jungling you, you will need to smite red to get some health back or you'll probably die, after this recall and buy the jungle item.
( 4 ) I usually clear wolves then look for ganking oppotunities, which ever lane is easiest to gank for, this takes experience to know where and when to gank but that isn't what this guide is about.
If you spawn on the red side ( the worst side D: ) :
( IMAGE COMING SOON )
You do pretty much the same, just that gromp is now at bot instead of top, so after gromp you do blue, then red, then recall and buy. ^_^
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Woah, you have actually reached the end of this ugly guide? ^^
Over all Jax is a very strong jungler, he is not the easiest to master, but with enough practice you can surely carry your team.
Feel free to send me some game results on imageshack for me to add into this guide :)
I will be adding my own results soon :D
Remember to leave a comment and vote for me :P
Thanks for reading :) and GLHF in YOLO Queue ^_^ ( or just normal games :P )
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Just keeping you guys updated as to what I've been adding to the guide ^^
03/04/2013 - Jax Guide Created :D :D :D
04/04/2013 - Spells Explained Added :)
04/04/2013 - Hit 1K views ! :D :D Thanks so much :)
05/04/2013 - Added Jungle Path Section *woop woop* :D
05/04/2013 - General Jungle Knowledge Added !! :D
06/04/2013 - Added a bit more info on runes :)
06/04/2013 - Hit 2K views ! :D :D thanks :)
07/04/2013 - Hit 3K views ! :') Thanks :)
08/04/2013 - Rearranged some sections ( Such a lazy update, I know :P ) Jungle sections are now together ^^
08/04/2013 - Hit 4 K views :D :D
09/04/2013 - Hit 5k Views :)
10/04/2013 - Added Mini Tactics Section:)
11/04/2013 - Hit 7K Views :)
12/04/2013 - Hit 8K Views :D :D Also Hit 80 + % Rating !!! Thanks !!^^
14/04/2013 - 10K Views !!!!! Yayyyy :D
23/04/2013 - 20 K Views, woo !
04/05/2013 - Hit 30K
10/05/2013 - Added some more example builds, for the noobs :P
13/05/2013 - Added Fan Results Section !!!!! :D
23/06/2013 - 100 K VIEWS MOFOS, THANKS :D
09/07/2013 - More fan results :)
26/07/2013 - Replaced Hextech With Blade Of The Ruined OP
26/07/2013 - Updated Jungle Spawn Times ETC
03/10/2013 - Finally back after abit of a break, back to editing out the general layout of the guide, general neatening up. Credits to emoriam for helping me out alot :) Still in the middle of re-colouring text
07/10/2013 - First attempt of a custom contents table, this is getting reworked soon :)
08/10/2013 - Finally done the final content table, credit goes to Mikkkeeeyyyy for designing the pictures, all I did was choose the pictures and the layout and coded them :) Check out his Shen guide if you want. :P
08/10/2013 - Hit 230K Views :) A bit of a random number to mention but oh well ^^
10/10/2013 - OMG FINALLY UPDATED JUNGLE, images are still not here yet.
10/10/2013 - Replaced Wriggle's Lantern with Spirit of the Ancient Golem to fit more into the current meta.
10/10/2013 - Better looking pros and cons section
07/12/2013 - Came back to update masteries and item descriptions for Season 4
25/03/2014 - Added flag counter xD, and updated item descriptions and shizz
08/05/2014 - Updated some item builds to make Jax an even more op mother fu*ker
15/06/2014 - 1 million milestone !! Thanks a lot guys :)
21/06/2014 - Updated for patch 4.10
23/06/2014 - Updated some fan score stuff, keep them coming :)
14/07/2014 - Corrected some things, changed some items to fit more into the meta
31/12/2014 - It's the new year and I thought why not update my jungle guide to season 5, sorry been lazy guys xD, give me any suggestions if you spot anything wrong as everyone is still quite new to the jungle items etc, but this is what has been working for me so far :)
Many Updates To Come ^_^
Thanks again for reading :PP
Here's My Osu Profile, Ask Me For A Few Games If You Want xDD