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Spells:
Flash
Exhaust
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Introduction
Tanky dps Garen seems to be the most useful as far as team fights go. Tank Garen is unkillable...but no one focuses him anyway so it doesnt matter. Glass cannon Garen can stomp anything in a 1v1, but in a teamfight he is obliterated.
So without further adieu, a Guide to Garening
Since Garen is such a simply champ (spin to win right?) this poses both good and bad tidings.
Pros
+Strong early game harass
+Great escape capability with Q (and with the recent changes, no resilience required :O)
+Very strong silence
+Naturally tanky with DEMACIA er I mean Courage active and especially passive
+A turret diving pro
+Great lane sustain with his passive
Cons
-Late game teamfights tend to be less than spectacular
-If you don't get out of a sticky situation with your Q, you're pretty much screwed
-Ranged champs will have the upper hand if you cant get a slow on them right away
Pros
+Strong early game harass
+Great escape capability with Q (and with the recent changes, no resilience required :O)
+Very strong silence
+Naturally tanky with DEMACIA er I mean Courage active and especially passive
+A turret diving pro
+Great lane sustain with his passive
Cons
-Late game teamfights tend to be less than spectacular
-If you don't get out of a sticky situation with your Q, you're pretty much screwed
-Ranged champs will have the upper hand if you cant get a slow on them right away
Greater Mark of Desolation x9
Greater Glyph of Warding x9
Greater Seal of Resilience x9
Greater Quintessence of Desolation x3
This is the basic setup for any sort of melee ad carry. To put it simply, it gives you great survivability and enables you to deal some great damage too. This is what I prefer and recommend but I have seen people build a bit tankier with health quints and the like.
Greater Glyph of Warding x9
Greater Seal of Resilience x9
Greater Quintessence of Desolation x3
This is the basic setup for any sort of melee ad carry. To put it simply, it gives you great survivability and enables you to deal some great damage too. This is what I prefer and recommend but I have seen people build a bit tankier with health quints and the like.
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