This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
a normal team with a special character
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Heal
Fortify
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Introduction
Hello and welcome to my guide to shaco and teemo
In this guide i will show u how to make an amazing shaco and a killer teemo
Im sorry for my spelling and please dont complain about the other characters because i builded them randomly
I will start with shaco then teemo
Shaco
Exhaust: the extra movement reduced is good if ur catching up with an opponent and deceice isnt ready.
Ignite: the extra damage is good for fleeing enemies.
Optional
Ghost: Imagine that ur facing an enemy that has more movement speed than you and u have deceive on cooldown? this is the time to shine ghost!
Teleport: Early and mid game u might not have that big movement speed and ur tower is under attack! If u walk,it will be destroyed,but if u teleport,youll get some kills and save the turret.
Teemo
Exhaust: the extra movement reduced is good if ur catching up with an opponent and deceice isnt ready.
Ignite: the extra damage is good for fleeing enemies.
Optional
Ghost: Imagine that ur facing an enemy that has more movement speed than you and u have deceive on cooldown? this is the time to shine ghost!
Teleport: Early and mid game u might not have that big movement speed and ur tower is under attack! If u walk,it will be destroyed,but if u teleport,youll get some kills and save the turret.
Shaco
Marks
: Extra armor penetration wont be bad for you,so why not?Seals
: This will be good for when u stealth and attack someone from behind or qhen u critical because of the items,so its good.Gylphs
: Just like i said about the seals.Quintessences
: Just like i said about the marks.Teemo
Marks
: Remember wat i said about shaco? well it applies here too but when you do the life steal,it will be usefull.Seals
: Since teemo will have little attack speed late game,the runes will be good with the masteries.Gylph
s: More ability power=more damage from abilities.Quintessences
: Same this as the seals.Shaco
I went with 24/0/6 to help with the armor penetration,critical damage and the extra damage that was with it.
The "6" is for when u will get back in the game more quick and early game u will starve of mana.
Teemo
I went with 21/0/9 to help with the magic damage,armor penetration.
The "9" is for the get back in the game quicker and more experience.
Shaco
I will tell u guys the items i would get and recommend:
1st: Berseakers greaves or boots of swifness <---(optional)
2nd: Starks fervor or Sword of the divine
3rd: Sword of the divine or Starks fervor ( the one u didnt get as a 2nd, get if as a 3rd)
4th: Now here is the tricky item. If ur facing 2 or more tanks,then get last whisper. If ur facing NO tank,then get Infinity edge or Bloodthirster.
5th: Here if u need more armor penetration,then get the ghostblade but if u dont need the armor epentration and ur doing fine without it,then get sword of the occult.
6th: Now i would get armor penetration or more damage depends how well ur doing.
Need more armor penet= Black cleaver
More damage= Infinity edge or Bloodthirster ( if u didnt get last whisper,i would reccomend it too)
teemo
1st item: any boots but i would get Berserkers greaves
2nd,3rd,4th,5th and 6th item: u guessed it right, Hextech Gunblade
You might be thinking "dide,it will take u alot of gold to get that much" but if you farm early game,mid game you should have 3 already and u can already jungle or lane.
Shaco
1st Ability: U should have maxed it at level 13.
2nd Ability: Get 1 point of it at level 8, then max it at lv 14 and up.
3rd Ability: U should have it maxed it at lv 9. Once u have,then start ganking
Ulti: Level it up normally.
Teemo
1st Ability: U should have maxed it at level 13.
2nd Ability: Get 1 point of it at level 8, then max it at lv 14 and up.
3rd Ability: U should have it maxed it at lv 9. Once u have,then start ganking
Ulti: Level it up normally.
You must be logged in to comment. Please login or register.