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Nunu & Willump Build Guide by rAvenNftw

AP Carry Absolute Zero Enemys Left

AP Carry Absolute Zero Enemys Left

Updated on July 6, 2013
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League of Legends Build Guide Author rAvenNftw Build Guide By rAvenNftw 10,664 Views 11 Comments
10,664 Views 11 Comments League of Legends Build Guide Author rAvenNftw Nunu & Willump Build Guide By rAvenNftw Updated on July 6, 2013
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Pros / Cons

Pros
- Scales well throughout the game
- Good survivability thanks to Consume
- Strong slows and damage
- Absolute Zero is his amazingly powerful ultimate
- Has the potential to get multi-kills if you have good timing/positioning
- He is an under appreciated laner, causing people to let their guard down
- Excellent at finishing weak enemies with his Ice Blast

Cons
- Absolute Zero is easily interrupted in team fights
- Can be difficult to solo lane against two ranged heroes
- Absolute Zero can be hard to master
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Summonor's Spells

Primary summoner spells

Teleport is very helpful if you're solo'ing as it allows you to quickly get back to your tower. It also allows you to get around the map, a well placed ward can get you lots of kills. A good example would be a ward placed in a brush, you teleporting behind the enemy and using Absolute Zero when they retreat, I have picked up lots of double kills using this method.

Flash is a must for Nunu, not only because it allows you to escape ganks pretty easily. You should view Flash + Absolute Zero as one move, you can flash in and activate your ultimate causing the enemy to scatter and do massive amounts of damage to anyone who does not make it away.

Ignite is a useful replacement for teleport, if you're not laning alone then take ignite, it's useful for those situations when your Ice Blast just doesn't do quite enough damage. It's also good when laning against some of the more difficult heroes for Nunu such as Mordekaiser and Vladimir.

Secondary summoner spells
These are spells you could take, I would recommend always taking them coupled with Flash.

Exhaust is a good spell to couple with Absolute Zero as they will be moving so slowly they will nearly always be hit by the ultimate.

Clairvoyance is a good choice if no one on your team has taken it, along with the regular positive aspects such as being able to check the brush/Nashor/Dragon it also allows you to scout an area before an Absolute Zero + Flash combo.

I would not advise any other spells, but this is just a guide, not a strict set of rules, find two spells that you're comfortable with and try them out.
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Nunu Techniques

I will show you some techniques that work well in games and some that don't:

Zhonya's Hourglass and Absolute Zero As you can see from the above it doesn't work sadly although Zhonya's isn't too bad if you want some armour and AP.

Stealing the dragon:

This is always risky and you must make sure dragon is warded and that you know how much health the dragon has, I would suggest ~600hp before you use Consume. Also this is always situational try and judge whether the enemy jungler has Smite up as it will influence whether you can steal.


Escaping a chase:
Using Blood Boil + Ice Blast is a perfect combo for escaping an enemy trying to chase you down. If they dive you ,you can use E + ultimate ,if you low hp,ultimate and zhonya's hourglass ability.

Surviving a tower dive:

If an enemy attempts to gank as above stay under the tower and ice ball and ultimate. Like i've said if you have a zhonya,use it !

Stealing blue buff:

Blue buff is always good to have on Nunu so try and get it as often as you can.

How to counter a gank:

This has to be one of my favourite moves to do, I must have over 200 double kills from this method it works so well it scares me, running into the brush and immediately activating your ultimate takes them by surprise every time.


Note: I did all of these moves in a game with bots against 3 friends so that I could show you how to do them, I have done them many hundreds of times in normal games. I did it this way here so I could get footage faster, the two people I am playing against are not intentionally feeding me and the techniques I use all work in normal games.
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Early Game

Solo lane

Despite what many people may think Nunu is an exceptionally good solo laner. When his punches are timed correctly Nunu can farm with the best of them, it takes some time to learn how much health the minion must be on to kill it but this will come with practice. You can use Ice Blast to harass your opponent and Consume to stay in the lane longer. I usually go back when I have enough gold for my second Amplifying Tome and Boots of Speed - 750. The slow from your Ice Blast can be excellent for ganks and escaping ganks, when coupled with a hero such as Amumu the gank is almost always guaranteed if played well with their Ice Blast + Bandage Toss combo.

Summary:
- Nunu can be an efficent farmer if you learn his damage and practice your timing
- Ice Blast is an excellent spell for harassment/escape

Double lane

The same as solo laning applies as for the basics but there are a few extra tips that should be applied when laning with someone else:

- Push harder and harass more, this is relatively easy once you have your Hextech Revolver
- Use Using Blood Boil on your ally, an AD carry with Using Blood Boil can make all the difference
- Consume gives you good longevity so you can stay and hold the lane while your ally shops.
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Mid Game

It is hard to split the game into clear and distinct sections, I would say that the mid game starts when you have the Spirit of the Spectral Wraith and Boots of Speed.

Once you have these 2 you can really start to harass you will have good dmg and mana regen, you can spam Ice Blast and wear your opponents down. If you are really dominating those on your lane then you can roam and help other lanes by ganking. If not then continue to farm your lane until you have 1675 then you can get Needlessly Large Rod and a Sight Ward, place it in the top brush if you're top lane or at the dragon if you're bottom.

You will want to take dragon if you can, I would say that you should aim to take the dragon at least once before the 20 minute mark.

If you find that after buying Needlessly Large Rod you are not fast enough into team fights then get Sorcerer's Shoes, if you can get about okay then I would suggest finishing Rabadon's Deathcap as soon as you possibly can. If you have Rabadon's Deathcap at the 20-25 minute mark then you are doing very well.

Summary:
- Mid game starts when you have Spirit of the Spectral Wraith + Boots of Speed
- Try to take the dragon at least once before 20minutes
- Rabadon's Deathcap between 20-25 minutes and you're doing great
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Late Game

It is difficult to predict how a game will play out late game, so try and adapt as best you can, practice makes perfect in most cases.

The most important aspect of late game is working well with your teammates, don't go solo into unchecked bushes, try and get one or two wards every time you go back to base, they will usually pay off.

Also for what I would call 'super-late game' 45 minutes+ it is really down to teamwork and team composition,some heroes are gods late game Vayne/ Xerath others are very weak such as AP Teemo or AP Kennen.

Late game is all about adapting to your enemies team build and strategies.

Most importantly: Use your own judgement, there are thousands of combinations of teams on LoL, do your best to judge what will best counter the enemies specific team. As I have said before this is a guide not a strict set of rules, the more you play the better you will get! (Hopefully).
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General Tips

- Warding is underrated not only can it give you an easy kill it also protects Nashor and Dragon, and in many cases stops you and your team mates from being ganked.

- Don't be afraid to defend it's better to hug the tower and not die than feed your enemy

- Team work is key, always be aware of your team and what they are doing! The mini-map is there for a reason.

- Don't get angry at yourself/team mates, we all have bad games even the highest Elo players in the world have loss streaks, it's about pushing on through and learning from your mistakes.

- If a team mate is flaming ignore them by typing '/ignore [Player name here]'.
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Nunu's friends and enemies

Friends:
In general heroes with area of effects and stuns all help with Nunu and his ultimate.
Special mentions go to:


Amumu


Blitzcrank His ultimate can help prevent people from flashing out of your ultimate or from casting a spell to stop it.

Galio

Kennen

Vladimir

Malphite - he is also a good laning partner for both your ultimate combos and to keep up the harass.

All of the above heroes ultimates work amazingly well with Nunu's.

Morgana Black Shield is amazing on Nunu when you're using your ultimate.


Enemies:

In general enemies are those heroes with strong stuns or ones that are especially strong also laning against ranged heroes can be pretty difficult at times.

Janna is the nemesis of AOE heroes, her ultimate will stop you dead in your tracks, make sure her ultimate is on cool down before using Absolute Zero.

Swain is also a tricky one, I find his ultimate and stun can be very difficult to counter when laning against him.
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Conclusion

This is my first Mobafire guide, I decided to do it because I enjoy playing Nunu so much and I hope that by helping others with my guide they can also enjoy playing him as much as I have.

If you have any feedback do not hesitate to add me in game or comment below, I am always trying to improve the way I play so your comments will be very much appreciated.

I will change the build to be the best it can be from the feedback you give.
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Your videos.

If you have any game play footage of you using my guide then feel free to PM me and if it's good I will add it into this section. Please remember to credit me where possible. :)
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