Shaco Build Guide by AGIANTSWAG
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
AD Shaco Jungle Guide To Domin
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Who is Shaco and What does he do?
Shaco is a fast and deadly assassin who has one of the best early game and mid game potentials but falls of badly in late game so you need to harass the enemies as much as you can early, letting the jungler have no buffs on the enemy team, killing top, mid and bot lanes all day long. Feeding your team as much as you can, this does not mean dont take some kills but you need to know as soon as the game goes on to long your job will be to chase down low enemies, ward, split push, clear waves, scout not engaging head on in all fights. Early game you should not be afraid to go in the other jungle in fact they should fear you. Once you learn how to Shaco you will often never die in games. You own all 4 buffs.
Hello and welcome to my Shaco (Chaos) guide! This is my first guide. I decided to create this because i couldn't find any guides i really liked. One youtuber i did like though was Foxdrop, i recommend to check his channel out for some Shaco tips and tricks! (some might be out dated but still relevant) Please read the full guide and message me if you have any questions or tips for me. Thanks! Beware this is a work in progress, so if you like what you see come back for updates! I plan to add some videos soon, jungle paths and some tips. Just starting to record now.
Pros / Cons
One of the most fun and annoying champions in the game
Can carry game early and mid
Very strong ganker
Rarely played so a lot of the time they don't know who Shaco is and what he can do
Huge damage against squishy targets
Hardly die once learnt basics
Falls of late game
Hard to master
Can be focused in team fights
CC destroys Shaco
Cant kill good tanks in 1v1
BACKSTAB- Amazing passive and so underrated. Always try to engage fights with this and position yourself behind your target at all times you are fighting. This really synergies well with the crit chance, attack speed and damage we get from the build above. Use this to clear quicker in jungle and lane.
DECEIVE- This can really change the out come of fights with such a short cooldown you can engage, escape, confuse, increase damage and lose agro. I don't recommend using this to run around the jungle for quicker clear time as Shaco needs all his mana and with boots you will be fine.
JACK IN THE BOX- This is one of the most op abilities in the game! You can solo your first buff quicker than any other jungler. Unlock at level 1 and start placing boxes at your red buff at 0:46. Continue to place them until the buff spawns, it will die in a few seconds. Also use this to block your enemies path from escaping you. Place them around you in the jungle and lanes as you go by so if you get caught out just run past them and if your getting chased they will get feared and you can escape. Also they provide decent map coverage for a short time but are no replacement for wards.
TWO-SHIV POISON- Your bread and butter, pretty much use this as much as you can to damage the enemies or save it till they try and escape. The passive automatically slows targets by auto attacking and in the jungle it can make minions miss you so you can clear buffs when you are relatively low. (still be careful you are super squishy) Dont use the active for clearing at low levels because you have nearly no mana.
HALLUCINATE- A very fun ability, awesome low level nearly doubling your damage. Hide in bush and send this fellow in to fight the enemy. When they get confident and blow a lot of abilities Q into the fight to finish them off! When the clown explodes it deals decent damage as well. This can also be used to dodge skill shots because after activating for 1/2 a second you are invincible. If your dying activate this to confuse your enemy! Press crtl to control the clone.
Flat armor and magic resist for those early ganks. Damage for quick clear time. I wouldn't really change these ever unless the enemy team had no magic damage or very low attack damage. I use attack damage quintessence but attack speed and critical chance both work amazing. I have never tried to use life steal but in theory it might work well for some sustain in the jungle.
Running utility instead of defense is decent, increase buff duration and movement speed but he is a really squishy champ already with the 9 in defense so i don't find it as useful. I run the 2 points in cooldown reduction because the more often your Q,W,E and R are up the more you can dominate the jungle and help your team dominate their lanes. I put the point in summoners wraith because with ghost you can go from your buffs to their red and kill the jungler as he finishes the buff. Everything else is pretty self explanatory, damage and survivability.
I pick Ghost to get around quicker, save objectives, chase, escape, counter slows and to get to the enemies buffs! Smite is self explanatory.