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Anivia Build Guide by TheKoloipo

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author TheKoloipo

Anivia: The frosty bird (S5 support guide)

TheKoloipo Last updated on February 13, 2015
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Ability Sequence

1
8
10
12
14
Ability Key Q
3
13
15
17
18
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Wanderer
 
 

Utility: 21



Threats to Anivia with this build

Threat
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High
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Threat Champion Notes
3
Alistar easy target for slows, because of low mobility. dont get too close though.
Guide Top

Introduction

i wanted to make this guide for those who want to try something else on bot lane support. anivia is an option, because of her slows. this is my first guide so i'm still working on my presentation and stuff, so bare with it please.


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Pros / Cons

Pro's: she has slows and a wall that blocks movement which is very usefull in situations. ult is very useful for farming or if you are being chased.

Con's: no heals,low base health, which means she's very squishy early game. slightly mana hungry. need mana/mana-regen.


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Skill combo's

the Q-E combo is good for dealing damage quickly. you can combine it with your R to slow down the enemy and place a wall with w if you are chasing them to block their way.


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Spells

Q: a spell that does damage to units it passes through (good for farming) and explodes at the end of its trail, or when you press Q again. will stun units/champions it explodes on. when you use E after it, E does dubble damage.

W: places a wall of ice that melts after a small period of time. the wall blocks the movement of both units and champions, but the wall can be flashed over(or spells like flash).

E: fires a spike at a target that deals damage. it deals dubble damage if used on a target hit by Q.

R: toggles an area that slows and damages units and champions in it.


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Farming

since you're a support, you should avoide farming early/mid game and give the farm to your ADC. if your ADC is at spawn or dead(try avoiding that), feel free to farm all you want. Q and R are great ways of clearing minion waves, because they deal damage to multiple units.