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Fizz Build Guide by Baunk

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Baunk

AP/AS Trickster

Baunk Last updated on November 18, 2011
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Ability Sequence

2
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

This guide is under heavy construction since i just recently started playing Fizz.
This guide is my take on Fizz and is not something you should follow like a bible.
Feel free to comment if you have anything to add.

Fizz is a melee/mage fighter with good Crowd control and mobility. He is pretty weak the first few levels so dont get to cocky in the begining.
His skills are extremly mana heavy so use them wisely.


Guide Top

Runes

Full damage runes, if you feel that you need more mana due to the fact that his skills are very mana heavy switch seals to mana regen. This is something i have to experiment on aswell.


Guide Top

Masteries

Masteries in offense tree are self-explanatory.
Masteries in defense tree is for the lack of early game health due to the fact that i do not use Dorans ring.


Guide Top

Items

Start with the standard boots and potions. get the sorc boots first and then move on to RoA, get the Catalyst part for extra hp and mana.

When RoA is done start building your Nashor's Tooth.
This is THE item for fizz, it has everything he needs, especially cooldown reduction.
since we wont be using flash we want trickster to be on as low cooldown as possible.
With this build your trickster will be on a 5,68 second cooldown and Urchin strike on a 4,26 second cooldown.

I have not yet decided which item is best after Nashor's but deathcap or lichbane would be preferable.

End with Malady for even more AP, AS and magic resist reduction


Guide Top

Skill Sequence

Playful/Trickster is maxed first because you want it on as low cooldown as possible for the good mobility it gives, think of it like a small flash and Vladimirs Sanguine pool combined.
Next priority is Urchin strike because we want that on as low cooldown as possible aswell.
Ofcourse take your ultimate whenever you can (6,11,16).