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Diana Build Guide by BxigsTM

Middle BEST DIANA GUIDE (RUNES REFORGED) MID

Middle BEST DIANA GUIDE (RUNES REFORGED) MID

Updated on June 1, 2018
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League of Legends Build Guide Author BxigsTM Build Guide By BxigsTM 13,146 Views 0 Comments
13,146 Views 0 Comments League of Legends Build Guide Author BxigsTM Diana Build Guide By BxigsTM Updated on June 1, 2018
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Runes:

Domination
Electrocute
Sudden Impact
Eyeball Collection
Relentless Hunter

Sorcery
Celerity
Scorch

Spells:

LoL Summoner Spell: Ignite

Ignite

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Diana (Scorn of the Moon)

Health:
594 (+95 per level)

Attack Damage:
53.04 (+3 per level)

Attack Speed:
0.625 (+2.25% per level)

Movement Speed:
345

Health Regen:
7.5 (+0.85 per level)

Armor:
31 (+3.6 per level)

Magic Resist:
32.1 (+1.25 per level)
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Abilities

Moonsilver Blade (PASIVA) :

Every third strike restores mana and cleaves nearby enemies for additional magic damage. Every spell cast grants attack speed for the next 3 attacks.

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https://ddragon.leagueoflegends.com/cdn/8.11.1/img/spell/DianaArc.png Crescent Strike (Q):

Cost: 55 Mana
Range: 900

Diana swings her blade to unleash a bolt of lunar energy that deals damage in an arc before exploding. Afflicts enemies struck with the Moonlight debuff, revealing them if they are not stealthed.

Unleashes a bolt of lunar energy in an arc dealing 60/95/130/165/200 (+70% Ability Power) magic damage.Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

https://d28xe8vt774jo5.cloudfront.net/champion-abilities/0131/ability_0131_Q1.webm


https://ddragon.leagueoflegends.com/cdn/8.11.1/img/spell/DianaOrbs.png Pale Cascade (W):

Cost: 40/55/70/85/100 Mana
Range: 800

Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

Creates three orbiting spheres that explode on contact with enemies dealing 22/34/46/58/70 (+20% Ability Power) magic damage. Lasts 5 seconds.Grants a temporary shield that absorbs 40/55/70/85/100 (+30% Ability Power) damage. If the third sphere detonates, the shield increases by 40/55/70/85/100 (+30% Ability Power).

https://d28xe8vt774jo5.cloudfront.net/champion-abilities/0131/ability_0131_W1.webm

https://ddragon.leagueoflegends.com/cdn/8.11.1/img/spell/DianaVortex.png Moonfall (E):

Cost: 70 Mana
Range: 450

Diana draws in and slows all nearby enemies. Passively grants Diana attack speed after spell casts.

Passive: Increases the attack speed gained from Moonsilver Blade to 50/60/70/80/90%.
Active: Reveals and draws in all nearby enemies and then slows them by 35/40/45/50/55% for 2 seconds.

https://d28xe8vt774jo5.cloudfront.net/champion-abilities/0131/ability_0131_E1.webm

https://ddragon.leagueoflegends.com/cdn/8.11.1/img/spell/DianaTeleport.png Lunar Rush (R):

Cost: 50/65/80 Mana
Range: 825

Diana dashes to an enemy and deals magic damage. Lunar Rush has no cooldown when used to teleport to a target afflicted with Moonlight.

Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing 100/160/220 (+60% Ability Power) magic damage.Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

https://d28xe8vt774jo5.cloudfront.net/champion-abilities/0131/ability_0131_R1.webm
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League of Legends Build Guide Author BxigsTM
BxigsTM Diana Guide
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BEST DIANA GUIDE (RUNES REFORGED) MID

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